53 lines
1.4 KiB
C
53 lines
1.4 KiB
C
#include <gint/display.h>
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#include <gint/keyboard.h>
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#include <gint/bfile.h>
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#include "Chip8.h"
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#include "opcode.h"
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struct Chip8 chip8 = {
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.PC = 0x200,
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.memory= { //bitmap for the fonts
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0xF0, 0x90, 0x90, 0x90, 0xF0, //0
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0x20, 0x60, 0x20, 0x20, 0x70, //1
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0xF0, 0x10, 0xF0, 0x80, 0xF0, //2
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0xF0, 0x10, 0xF0, 0x10, 0xF0, //3
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0x90, 0x90, 0xF0, 0x10, 0x10, //4
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0xF0, 0x80, 0xF0, 0x10, 0xF0, //5
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0xF0, 0x80, 0xF0, 0x90, 0xF0, //6
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0xF0, 0x10, 0x20, 0x40, 0x40, //7
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0xF0, 0x90, 0xF0, 0x90, 0xF0, //8
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0xF0, 0x90, 0xF0, 0x10, 0xF0, //9
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0xF0, 0x90, 0xF0, 0x90, 0x90, //A
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0xE0, 0x90, 0xE0, 0x90, 0xE0, //B
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0xF0, 0x80, 0x80, 0x80, 0xF0, //C
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0xE0, 0x90, 0x90, 0x90, 0xE0, //D
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0xF0, 0x80, 0xF0, 0x80, 0xF0, //E
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0xF0, 0x80, 0xF0, 0x80, 0x80 //F
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}};
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int main(void)
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{
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int file_handler;
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uint16_t const * pathname = u"\\\\fls0\\PUZZLE.ch8";
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dclear(C_BLACK);
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dupdate();
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file_handler = BFile_Open(pathname, BFile_ReadOnly);
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/* if(file_handler > 0)
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{
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dtext(1,1,"reading", C_BLACK, C_WHITE);
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dupdate();
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getkey();
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}
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if(BFile_Read(file_handler, &chip8.memory[0x200], 3000,-1) > 0)
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{
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dtext(1,1,"reading", C_BLACK, C_WHITE);
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dupdate();
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getkey();
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}*/
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BFile_Read(file_handler, &chip8.memory[0x200], 264,-1);
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while(1)
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{
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execute();
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}
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return 1;
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}
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