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/*************************************************************/
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/** MonochromeLib - monochrome graphic library for fx-9860G **/
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/** MonochromeLib is free software **/
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/** **/
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/** @author Pierre "PierrotLL" Le Gall **/
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/** @contact legallpierre89@gmail.com **/
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/** **/
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/** @file MonochromeLib.h **/
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/** Include header for MonochromeLib **/
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/** **/
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/** @date 11-22-2011 **/
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/*************************************************************/
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#ifndef MONOCHROMELIB
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#define MONOCHROMELIB
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/****************************************************/
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/** uncomment #define of functions you want to use **/
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/****************************************************/
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// #define ML_ALL //Auto define all functions
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// #define ML_CLEAR_VRAM
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// #define ML_CLEAR_SCREEN
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// #define ML_DISPLAY_VRAM
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// #define ML_SET_CONTRAST
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// #define ML_GET_CONTRAST
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// #define ML_PIXEL
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// #define ML_POINT
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// #define ML_PIXEL_TEST
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// #define ML_LINE
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// #define ML_HORIZONTAL_LINE
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// #define ML_VERTICAL_LINE
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// #define ML_RECTANGLE
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// #define ML_POLYGON
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// #define ML_FILLED_POLYGON
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// #define ML_CIRCLE
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// #define ML_FILLED_CIRCLE
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// #define ML_ELLIPSE
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// #define ML_ELLIPSE_IN_RECT
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// #define ML_FILLED_ELLIPSE
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// #define ML_FILLED_ELLIPSE_IN_RECT
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// #define ML_HORIZONTAL_SCROLL
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// #define ML_VERTICAL_SCROLL
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// #define ML_BMP_OR
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// #define ML_BMP_AND
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// #define ML_BMP_XOR
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// #define ML_BMP_OR_CL
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// #define ML_BMP_AND_CL
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// #define ML_BMP_XOR_CL
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// #define ML_BMP_8_OR
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// #define ML_BMP_8_AND
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// #define ML_BMP_8_XOR
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// #define ML_BMP_8_OR_CL
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// #define ML_BMP_8_AND_CL
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// #define ML_BMP_8_XOR_CL
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// #define ML_BMP_16_OR
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// #define ML_BMP_16_AND
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// #define ML_BMP_16_XOR
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// #define ML_BMP_16_OR_CL
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// #define ML_BMP_16_AND_CL
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// #define ML_BMP_16_XOR_CL
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/**************************/
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/** Functions prototypes **/
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/**************************/
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define ML_SCREEN_WIDTH 128
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#define ML_SCREEN_HEIGHT 64
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#define ML_CONTRAST_MIN 130
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#define ML_CONTRAST_NORMAL 168
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#define ML_CONTRAST_MAX 190
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typedef enum {ML_TRANSPARENT=-1, ML_WHITE, ML_BLACK, ML_XOR, ML_CHECKER} ML_Color;
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char* ML_vram_adress();
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void ML_clear_vram();
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void ML_clear_screen();
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void ML_display_vram();
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void ML_set_contrast(unsigned char contrast);
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unsigned char ML_get_contrast();
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void ML_pixel(int x, int y, ML_Color color);
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void ML_point(int x, int y, int width, ML_Color color);
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ML_Color ML_pixel_test(int x, int y);
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void ML_line(int x1, int y1, int x2, int y2, ML_Color color);
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void ML_horizontal_line(int y, int x1, int x2, ML_Color color);
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void ML_vertical_line(int x, int y1, int y2, ML_Color color);
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void ML_rectangle(int x1, int y1, int x2, int y2, int border_width, ML_Color border_color, ML_Color fill_color);
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void ML_polygon(const int *x, const int *y, int nb_vertices, ML_Color color);
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void ML_filled_polygon(const int *x, const int *y, int nb_vertices, ML_Color color);
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void ML_circle(int x, int y, int radius, ML_Color color);
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void ML_filled_circle(int x, int y, int radius, ML_Color color);
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void ML_ellipse(int x, int y, int radius1, int radius2, ML_Color color);
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void ML_ellipse_in_rect(int x1, int y1, int x2, int y2, ML_Color color);
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void ML_filled_ellipse(int x, int y, int radius1, int radius2, ML_Color color);
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void ML_filled_ellipse_in_rect(int x, int y, int radius1, int radius2, ML_Color color);
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void ML_horizontal_scroll(int scroll);
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void ML_vertical_scroll(int scroll);
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void ML_bmp_or(const unsigned char *bmp, int x, int y, int width, int height);
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void ML_bmp_and(const unsigned char *bmp, int x, int y, int width, int height);
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void ML_bmp_xor(const unsigned char *bmp, int x, int y, int width, int height);
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void ML_bmp_or_cl(const unsigned char *bmp, int x, int y, int width, int height);
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void ML_bmp_and_cl(const unsigned char *bmp, int x, int y, int width, int height);
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void ML_bmp_xor_cl(const unsigned char *bmp, int x, int y, int width, int height);
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void ML_bmp_8_or(const unsigned char *bmp, int x, int y);
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void ML_bmp_8_and(const unsigned char *bmp, int x, int y);
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void ML_bmp_8_xor(const unsigned char *bmp, int x, int y);
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void ML_bmp_8_or_cl(const unsigned char *bmp, int x, int y);
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void ML_bmp_8_and_cl(const unsigned char *bmp, int x, int y);
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void ML_bmp_8_xor_cl(const unsigned char *bmp, int x, int y);
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void ML_bmp_16_or(const unsigned short *bmp, int x, int y);
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void ML_bmp_16_and(const unsigned short *bmp, int x, int y);
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void ML_bmp_16_xor(const unsigned short *bmp, int x, int y);
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void ML_bmp_16_or_cl(const unsigned short *bmp, int x, int y);
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void ML_bmp_16_and_cl(const unsigned short *bmp, int x, int y);
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void ML_bmp_16_xor_cl(const unsigned short *bmp, int x, int y);
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#ifdef __cplusplus
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}
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#endif
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#endif //MONOCHROMELIB
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/*************************************************************/
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/** MonochromeLib - monochrome graphic library for fx-9860G **/
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/** MonochromeLib is free software **/
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/** **/
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/** @author Pierre "PierrotLL" Le Gall **/
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/** @contact legallpierre89@gmail.com **/
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/** **/
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/** @file MonochromeLib.h **/
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/** Include header for MonochromeLib **/
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/** **/
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/** @date 11-22-2011 **/
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/*************************************************************/
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#ifndef MONOCHROMELIB
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#define MONOCHROMELIB
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/****************************************************/
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/** uncomment #define of functions you want to use **/
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/****************************************************/
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// #define ML_ALL //Auto define all functions
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// #define ML_CLEAR_VRAM
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// #define ML_CLEAR_SCREEN
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// #define ML_DISPLAY_VRAM
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// #define ML_SET_CONTRAST
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// #define ML_GET_CONTRAST
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// #define ML_PIXEL
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// #define ML_POINT
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// #define ML_PIXEL_TEST
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// #define ML_LINE
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// #define ML_HORIZONTAL_LINE
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// #define ML_VERTICAL_LINE
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// #define ML_RECTANGLE
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// #define ML_POLYGON
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// #define ML_FILLED_POLYGON
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// #define ML_CIRCLE
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// #define ML_FILLED_CIRCLE
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// #define ML_ELLIPSE
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// #define ML_ELLIPSE_IN_RECT
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// #define ML_FILLED_ELLIPSE
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// #define ML_FILLED_ELLIPSE_IN_RECT
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// #define ML_HORIZONTAL_SCROLL
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// #define ML_VERTICAL_SCROLL
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// #define ML_BMP_OR
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// #define ML_BMP_AND
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// #define ML_BMP_XOR
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// #define ML_BMP_OR_CL
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// #define ML_BMP_AND_CL
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// #define ML_BMP_XOR_CL
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// #define ML_BMP_8_OR
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// #define ML_BMP_8_AND
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// #define ML_BMP_8_XOR
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// #define ML_BMP_8_OR_CL
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// #define ML_BMP_8_AND_CL
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// #define ML_BMP_8_XOR_CL
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// #define ML_BMP_16_OR
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// #define ML_BMP_16_AND
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// #define ML_BMP_16_XOR
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// #define ML_BMP_16_OR_CL
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// #define ML_BMP_16_AND_CL
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// #define ML_BMP_16_XOR_CL
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// #define ML_BACKGROUND
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/**************************/
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/** Functions prototypes **/
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/**************************/
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define ML_SCREEN_WIDTH 128
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#define ML_SCREEN_HEIGHT 64
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#define ML_CONTRAST_MIN 130
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#define ML_CONTRAST_NORMAL 168
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#define ML_CONTRAST_MAX 190
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typedef enum {ML_TRANSPARENT=-1, ML_WHITE, ML_BLACK, ML_XOR, ML_CHECKER} ML_Color;
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char* ML_vram_adress();
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void ML_clear_vram();
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void ML_clear_screen();
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void ML_display_vram();
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void ML_set_contrast(unsigned char contrast);
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unsigned char ML_get_contrast();
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void ML_pixel(int x, int y, ML_Color color);
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void ML_point(int x, int y, int width, ML_Color color);
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ML_Color ML_pixel_test(int x, int y);
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void ML_line(int x1, int y1, int x2, int y2, ML_Color color);
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void ML_horizontal_line(int y, int x1, int x2, ML_Color color);
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void ML_vertical_line(int x, int y1, int y2, ML_Color color);
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void ML_rectangle(int x1, int y1, int x2, int y2, int border_width, ML_Color border_color, ML_Color fill_color);
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void ML_polygon(const int *x, const int *y, int nb_vertices, ML_Color color);
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void ML_filled_polygon(const int *x, const int *y, int nb_vertices, ML_Color color);
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void ML_circle(int x, int y, int radius, ML_Color color);
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void ML_filled_circle(int x, int y, int radius, ML_Color color);
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void ML_ellipse(int x, int y, int radius1, int radius2, ML_Color color);
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void ML_ellipse_in_rect(int x1, int y1, int x2, int y2, ML_Color color);
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void ML_filled_ellipse(int x, int y, int radius1, int radius2, ML_Color color);
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void ML_filled_ellipse_in_rect(int x, int y, int radius1, int radius2, ML_Color color);
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void ML_horizontal_scroll(int scroll);
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void ML_vertical_scroll(int scroll);
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void ML_bmp_or(const unsigned char *bmp, int x, int y, int width, int height);
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void ML_bmp_and(const unsigned char *bmp, int x, int y, int width, int height);
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void ML_bmp_xor(const unsigned char *bmp, int x, int y, int width, int height);
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void ML_bmp_or_cl(const unsigned char *bmp, int x, int y, int width, int height);
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void ML_bmp_and_cl(const unsigned char *bmp, int x, int y, int width, int height);
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void ML_bmp_xor_cl(const unsigned char *bmp, int x, int y, int width, int height);
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void ML_bmp_8_or(const unsigned char *bmp, int x, int y);
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void ML_bmp_8_and(const unsigned char *bmp, int x, int y);
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void ML_bmp_8_xor(const unsigned char *bmp, int x, int y);
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void ML_bmp_8_or_cl(const unsigned char *bmp, int x, int y);
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void ML_bmp_8_and_cl(const unsigned char *bmp, int x, int y);
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void ML_bmp_8_xor_cl(const unsigned char *bmp, int x, int y);
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void ML_bmp_16_or(const unsigned short *bmp, int x, int y);
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void ML_bmp_16_and(const unsigned short *bmp, int x, int y);
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void ML_bmp_16_xor(const unsigned short *bmp, int x, int y);
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void ML_bmp_16_or_cl(const unsigned short *bmp, int x, int y);
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void ML_bmp_16_and_cl(const unsigned short *bmp, int x, int y);
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void ML_bmp_16_xor_cl(const unsigned short *bmp, int x, int y);
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void ML_background(const unsigned char* back);
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#ifdef __cplusplus
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}
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#endif
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#endif //MONOCHROMELIB
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