Optimisation du code de sortie grâce à Zezeombye

pull/1/head
Dark-Storm 4 years ago
parent d4bb13184d
commit db4850e0f4
Signed by: Darks
GPG Key ID: F61F10FA138E797C
  1. 24
      sprite-optimizer.py

@ -129,8 +129,8 @@ def generate_code(lines, args):
for (xa, yb), (x, y) in lines:
x, y = x + int(args.offset[0]), y + int(args.offset[1])
a, b = xa - x + int(args.offset[0]), yb - y + int(args.offset[1])
str_x += "{}{:+}{}, ".format(x, a, "T" if a else "")
str_y += "{}{:+}{}, ".format(y, b, "T" if b else "")
str_x += "{}, ".format(get_coord(x, a))
str_y += "{}, ".format(get_coord(y, b))
str_x = str_x[:-2] + "}"
str_y = str_y[:-2] + "}"
@ -138,6 +138,26 @@ def generate_code(lines, args):
return code
# From Zezeombye's BIDE
def get_coord(start, end):
result = "";
if start != 0:
result += str(start)
delta = end - start
if delta != 0:
if delta > 0 and start != 0:
result += "+";
if delta < 0:
result += "-";
if delta != 1 and delta != -1:
result += str(abs(delta))
result += "T";
if len(result) == 0:
result = "0"
return result;
if __name__ == "__main__":
start = time()

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