- Added movingSelf to EntityPhysicsProps, controls whether floor friction is applied - Slight tweaks to world smoothing - Changed order in which keyboard and player update is performed
|1 month ago|
|README.txt||2 months ago|
|maptool.py||1 month ago|
|screenshot.py||2 months ago|
This takes capt.vram (generated by the taking a screenshot) and compiles it into a PNG.
Requires PIL and matplotlib.
This generates a colour image using the game's world generation algorithm.