Screen size is now noted as a constant
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@ -2,15 +2,15 @@
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import pygame
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pygame.init()
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screen_width = 384
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screen_height = 192
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screen = pygame.display.set_mode((screen_width, screen_height))
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SCREEN_WIDTH = 384
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SCREEN_HEIGHT = 192
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screen = pygame.display.set_mode((SCREEN_WIDTH, SCREEN_HEIGHT))
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draw_string = print
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def set_pixel(x, y, color):
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pygame.draw.rect(screen, color, pygame.Rect(x, y, 1, 1))
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def get_pixel(x, y):
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if x >= screen_width or y >= screen_height or x < 0 or y < 0:
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if x >= SCREEN_WIDTH or y >= SCREEN_HEIGHT or x < 0 or y < 0:
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return None
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return screen.get_at((x, y))[:2]
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def clear_screen():
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