Screen size is now noted as a constant

This commit is contained in:
KikooDX 2020-04-28 15:15:57 +02:00
parent bf0272e94d
commit e7c5af8fba
1 changed files with 4 additions and 4 deletions

View File

@ -2,15 +2,15 @@
import pygame
pygame.init()
screen_width = 384
screen_height = 192
screen = pygame.display.set_mode((screen_width, screen_height))
SCREEN_WIDTH = 384
SCREEN_HEIGHT = 192
screen = pygame.display.set_mode((SCREEN_WIDTH, SCREEN_HEIGHT))
draw_string = print
def set_pixel(x, y, color):
pygame.draw.rect(screen, color, pygame.Rect(x, y, 1, 1))
def get_pixel(x, y):
if x >= screen_width or y >= screen_height or x < 0 or y < 0:
if x >= SCREEN_WIDTH or y >= SCREEN_HEIGHT or x < 0 or y < 0:
return None
return screen.get_at((x, y))[:2]
def clear_screen():