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KikooDX ac60e2b170 Merge pull request 'some fixes' (#5) from Massena/jtmm:master into master 4 months ago
assets-cg A lot of stuff. 12 months ago
include Updated code to work with latest gint stable release 8 months ago
mappacks/jtmm (WIP) Started implementing map packs. 11 months ago
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README.md [README.md] Updated :) 11 months ago
build.sh [build.sh] Replaced 'bash' with 'env bash' 8 months ago
downloadmaps.sh New mappack: "JTMM but harder" by Masséna 8 months ago
downloadtextures.sh [README.md] Updated :) 11 months ago
editor.sh [editor.sh] Replaced 'bash' with 'env bash' 8 months ago
levels.lua Save. Progress. Done. 1 year ago
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README.md

Just Too Many Mechanics

$ ./editor.sh to open the level editor.

$ ./setpack.sh texturepacks/<pack> to set a texture pack.

$ ./build.sh to build.

Texture packs

System packages required: imagemagick, luajit.
Default pack by Masséna. Programmer art by KikooDX.

How to install & build

Clone this repo.
$ git clone https://gitea.planet-casio.com/KikooDX/jtmm && cd jtmm

Get texturepacks with git clone in the texturepacks folder or:
$ ./downloadtextures.sh

You can then set a pack with settextures.sh:
$ ./setpack.sh texturepacks/jtmm_mariotheme

Get mappacks with git clone in the mappacks folder or:
$ ./downloadmaps.sh

You can then set a map with setmap.sh:
$ ./setpack.sh texturepacks/jtmm

Build.
$ ./build.sh