You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
KikooDX 43681ca1c8 [README.md] Updated :) 2 months ago
assets-cg A lot of stuff. 2 months ago
include (WIP) Started implementing map packs. 2 months ago
mappacks/jtmm (WIP) Started implementing map packs. 2 months ago
src A lot of stuff. 2 months ago
texturepacks A lot of stuff. 2 months ago
up-editor (WIP) Started implementing map packs. 2 months ago
.gitignore Added levels.c to .gitignore, started a new screen 3 months ago
JTMM.g3a (WIP) Started implementing map packs. 2 months ago
LICENSE To Lephé' 4 months ago
Makefile Updated Makefile (`fxsdk update`) 2 months ago
README.md [README.md] Updated :) 2 months ago
build.sh Apparently those where needed (#!/usr/bin/bash) 2 months ago
downloadmaps.sh (WIP) Started implementing map packs. 2 months ago
downloadtextures.sh [README.md] Updated :) 2 months ago
editor.sh Apparently those where needed (#!/usr/bin/bash) 2 months ago
levels.lua Save. Progress. Done. 4 months ago
project.cfg [project.cfg] removed -limg-cg flag 2 months ago
setmap.sh (WIP) Started implementing map packs. 2 months ago
settextures.sh (WIP) Started implementing map packs. 2 months ago
transfer.sh (WIP) Started implementing map packs. 2 months ago

README.md

Just Too Many Mechanics

$ ./editor.sh to open the level editor.

$ ./setpack.sh texturepacks/<pack> to set a texture pack.

$ ./build.sh to build.

Texture packs

System packages required: imagemagick, luajit.
Default pack by Masséna. Programmer art by KikooDX.

How to install & build

Clone this repo.
$ git clone https://gitea.planet-casio.com/KikooDX/jtmm && cd jtmm

Get texturepacks with git clone in the texturepacks folder or:
$ ./downloadtextures.sh

You can then set a pack with settextures.sh:
$ ./setpack.sh texturepacks/jtmm_mariotheme

Get mappacks with git clone in the mappacks folder or:
$ ./downloadmaps.sh

You can then set a map with setmap.sh:
$ ./setpack.sh texturepacks/jtmm

Build.
$ ./build.sh