Go to file
KikooDX 07bbcd5bf4 load kble level 2022-01-13 00:07:53 +01:00
inc load kble level 2022-01-13 00:07:53 +01:00
res hardeny hardening 2021-12-21 21:50:32 +01:00
src load kble level 2022-01-13 00:07:53 +01:00
.clang-format base gint project 2021-12-15 23:07:26 +01:00
.gitignore base gint project 2021-12-15 23:07:26 +01:00
CMakeLists.txt up gint requirement to 2.7.0 2021-12-31 11:51:56 +01:00
LICENSE add license 2021-12-29 18:23:31 +01:00
Makefile player & main skeletons 2021-12-15 23:43:04 +01:00
README.md contribution informations 2021-12-29 18:34:08 +01:00
jle.ini level module 2021-12-16 14:01:44 +01:00
sle.sh level module 2021-12-16 14:01:44 +01:00

README.md

JTMM2

Hardcore precision platformer, made with gint.

I welcome contributions to the codebase, however I will probably reject patches that add features, level and anything that changes the game design without my consent.

Track progress on this project's ticket tracker.

Submit patches to the mailing list.

Font

Dina @ https://www.dcmembers.com/jibsen/download/61/

License

Copyright (C) 2021 KikooDX

This game is licensed under CC-BY-NC-SA 4.0. See LICENSE for details.