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KikooDX 3d2221ffec Glue is even better. Glue, the Game™ 2021-01-16 14:51:50 +01:00
assets-cg@1bfb53822c Update tileset and misc. changes. 2021-01-10 13:06:59 +01:00
assets-fx@bc1e99c2db Background color per level, fixed a few warns. 2021-01-12 13:28:22 +01:00
include Fancy water, but can't jump out of it. 2021-01-16 12:36:20 +01:00
levels@0e22bf97a6 Buff glue. 2021-01-16 14:19:18 +01:00
src Glue is even better. Glue, the Game™ 2021-01-16 14:51:50 +01:00
.editorconfig [minor] Fixed a mistake in the .editoconfig :s 2020-09-15 12:24:05 +02:00
.gitignore Better friction, kinda. 2020-12-24 12:20:12 +01:00
.gitmodules Tiled level editor support. 2021-01-08 13:01:53 +01:00
COPYING Add GNU General Public License v3.0 2020-12-30 17:19:30 +01:00
Makefile Massena graphics (uwu), "how I broke the Makefile" 2021-01-08 16:09:41 +01:00
README.md Massena graphics (uwu), "how I broke the Makefile" 2021-01-08 16:09:41 +01:00
make_levels.sh Tiled level editor support. 2021-01-08 13:01:53 +01:00
project.cfg Increased precision, replaced -Os flag by -O3 2021-01-14 13:59:25 +01:00

README.md

Clone this repository

$ git clone --recursive https://gitea.planet-casio.com/KikooDX/jtmm2

Build instructions

Using the fxsdk and latest version of gint. Requires lua.

For CG

$ fxsdk build-cg

For FX

$ fxsdk build-fx