Buff glue.
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@ -1 +1 @@
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Subproject commit a310ffb5a6a7c67df3a46b566a3f865cfa7d9ffd
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Subproject commit 0e22bf97a652337dd18e5d71dd947d63baab4d30
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@ -30,7 +30,6 @@ void player_mod_glue(Player *player, uint8_t sides) {
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if (sides & (D_LEFT | D_RIGHT | D_CEIL)) {
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player->spd.y = 0;
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player->vars.gravity = 0;
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player->vars.acceleration /= 2;
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player->vars.friction *= 2;
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}
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}
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