camera.c
|
Misc. and faster camera.
|
2021-01-09 10:34:00 +01:00 |
collide.c
|
Simplified a bit and cleaned up collision code
|
2021-01-05 16:24:55 +01:00 |
init.c
|
Winter cleaning
|
2020-12-21 12:18:55 +01:00 |
input.c
|
Input buffering system, implemented for jumping.
|
2020-12-27 01:45:58 +01:00 |
level.c
|
Full tileset support.
|
2021-01-07 14:15:00 +01:00 |
main.c
|
Cleanup
|
2021-01-15 13:02:19 +01:00 |
player.c
|
Fancy water, but can't jump out of it.
|
2021-01-16 12:36:20 +01:00 |
player_modifiers.c
|
Glue is even better. Glue, the Game™
|
2021-01-16 14:51:50 +01:00 |
tiles.c
|
Fancy water, but can't jump out of it.
|
2021-01-16 12:36:20 +01:00 |
vec.c
|
Vector functions should now be inline
|
2021-01-14 14:27:14 +01:00 |