painfull-success-cg/src/input.c

78 lines
1.8 KiB
C

/* SPDX-License-Identifier: MIT
* Copyright (c) 2021 KikooDX
* This file is part of
* [Painfull Success CG](https://git.sr.ht/~kikoodx/painfull-success-cg),
* which is MIT licensed. The MIT license requires this copyright notice to be
* included in all copies and substantial portions of the software. */
#include "input.h"
#include "lazyint.h"
#include <gint/keyboard.h>
void
input_update(Input *input)
{
/* Read full input stream. */
clearevents();
/* For each key, update state. */
for (u8 i = 0; i < KEYS_COUNT; ++i) {
u8 *state = &input->states[i];
const u8 key = input->keys[i];
/* See if the key is pressed. */
const bool pressed = keydown(key);
/* Update input status. */
if (pressed) {
if (*state == S_RELEASED || *state == S_UP)
*state = S_PRESSED;
else
*state = S_DOWN;
} else {
if (*state == S_PRESSED || *state == S_DOWN)
*state = S_RELEASED;
else
*state = S_UP;
}
}
}
void
input_init(Input *input)
{
/* initialize all values to S_UP, avoid random bugs */
input->keys[K_LEFT] = KEY_LEFT;
input->keys[K_RIGHT] = KEY_RIGHT;
input->keys[K_DOWN] = KEY_DOWN;
input->keys[K_JUMP] = KEY_SHIFT;
input->keys[K_RESTART] = KEY_6;
input->keys[K_CAM_UP] = KEY_TAN;
input->keys[K_CAM_DOWN] = KEY_ARROW;
input->keys[K_EXIT] = KEY_EXIT;
for (u8 i = 0; i < KEYS_COUNT; ++i)
input->states[i] = S_UP;
}
bool
input_is_pressed(Input input, u8 key)
{
return input.states[key] == S_PRESSED;
}
bool
input_is_down(Input input, u8 key)
{
return ((input.states[key] == S_DOWN) ||
(input.states[key] == S_PRESSED));
}
bool
input_is_released(Input input, u8 key)
{
return input.states[key] == S_RELEASED;
}
bool
input_is_up(Input input, u8 key)
{
return ((input.states[key] == S_UP) ||
(input.states[key] == S_RELEASED));
}