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8 months ago | |
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include/raygint | 8 months ago | |
src | 8 months ago | |
README.md | 8 months ago |
README.md
raygint
Bindings to make "cross platform games", gint on calculator and raylib on desktop. Work in progress. Following are the supported define and functions.
raygint/display.h
Macros:
C_BLACK
C_BLUE
C_GREEN
C_RED
C_WHITE
DWIDTH
DHEIGHT
C_RGB(r, g, b)
Functions:
void rDisplayInit(void);
void rDisplayDeinit(void);
void rDrawBegin(void);
void rDrawEnd(void);
void dclear(int color);
void drect(int x1, int y1, int x2, int y2, int color);
raygint/keyboard.h
Functions:
void clearevents(void);
void dclear(color_t color);
int keydown(int key);