(README.md) Constants
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`store_rect(x: int, y: int, w:int, h: int) -> SpriteRaw` :
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Store all the pixels of the given area in a `SpriteRaw`.
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## Constants
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`C_BLACK`, `C_WHITE`, `C_RED`, `C_GREEN`, `C_BLUE`, `C_YELLOW`, `C_PURPLE`,
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`C_CYAN`.
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`PALLET_STR`, `PALLET_BYTE`.
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## Sprite classes (WIP)
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`SpriteIndexed` : indexed sprite. Draw using pallets.
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