2020-02-11 13:55:57 +01:00
|
|
|
char collide(int x, int y, char level[], char tile);
|
2020-02-13 10:12:04 +01:00
|
|
|
char collide_solid(int x, int y, char level[]);
|
2020-03-10 10:05:18 +01:00
|
|
|
char collide_point(int x, int y, char level[], char tile);
|
|
|
|
char collide_and_erase(int x, int y, char level[], char tile);
|