Removed assets-fx directory, modified project.cfg
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platform.g3a
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platform.g3a
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project.cfg
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project.cfg
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@ -77,12 +77,12 @@ LDFLAGS_CG += -Wl,-Map=build-cg/map
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# File conversion parameters
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#---
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IMG.player.png = profile:p4
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IMG.elevator.png = profile:p4
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IMG.ground.png = profile:p4
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IMG.jitem_popup.png = profile:p4
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IMG.jitem.png = profile:p4
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IMG.spike.png = profile:p4
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#IMG.player.png = profile:p4
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#IMG.elevator.png = profile:p4
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#IMG.ground.png = profile:p4
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#IMG.jitem_popup.png = profile:p4
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#IMG.jitem.png = profile:p4
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#IMG.spike.png = profile:p4
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# Here you can add fxconv options for each converted file, individually.
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# The syntax is "<type>.<file>". For example, to specify the parameters for a
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