Reset vertical speed on death
This commit is contained in:
commit
e2cf47fa8a
|
@ -112,7 +112,11 @@ int main(void)
|
|||
{
|
||||
player_x = start_x;
|
||||
player_y = start_y;
|
||||
<<<<<<< HEAD
|
||||
vspd = 0;
|
||||
=======
|
||||
vpsd = 0;
|
||||
>>>>>>> 76f2a399818618f6c375d00b2d7e9d8a3360fb90
|
||||
}
|
||||
//elevator collision and raise
|
||||
if (collide(player_x - 1, player_y, level, '^') ||
|
||||
|
|
Loading…
Reference in New Issue