unnamed-platformer/src/levels.c

14 lines
1.2 KiB
C

#include "levels.h"
#include <gint/std/string.h>
void set_level(int level_id, char *level) {
switch (level_id)
{
case 0:
memcpy(level, "-----------------------------00000000000000000000000000--0........................0--0........................0--0........................0--0........................0--0........................0--0........................0--0........................0--0........................00-0.........................--0.........................--0.........................--0........................00-0........................0--00000000000000000000000000-----------------------------", 476);
break;
case 1:
memcpy(level, "-----------------------------00000000000000000000000000--00000000000000000000000000--000000000000000000000000000-00000000000...............--0000000000................--0000000000....0000000000000-0000000000.....00000000000--00000000..........00000000-000000.............00000000--..........-.00000000000000--..........0000000000000000--.......0000000000000000000-000000000000000000000000000--00000000000000000000000000--00000000000000000000000000-----------------------------", 476);
break;
}
}