up-editor/tiles.lua

11 lines
239 B
Lua

local img_path = "img/"
tiles = {
love.graphics.newImage(img_path.."ground.png"),
love.graphics.newImage(img_path.."spike.png"),
love.graphics.newImage(img_path.."elevator1.png"),
}
tiles_char = { '0', 'v', '^' }
selected_tile = 1