p7utils/src/p7os/cake.exe/libgint/include/internals/display.h

57 lines
1.7 KiB
C

//---
//
// gint drawing module: display
//
// Handles vram manipulation and drawing.
//
//---
#ifndef _INTERNALS_DISPLAY_H
#define _INTERNALS_DISPLAY_H 1
#include <stdint.h>
extern int *vram;
//---
// Rectangle masks.
//
// The concept of 'rectangle masks' is used several times in this module.
// It is based on the fact that an operation that affects a rectangle acts
// the same on all its lines. Therefore the behavior of the operation is
// determined by its behavior on a single line, which is represented using
// 'masks' whose bits indicate whether a pixel is affected (1) or not (0).
//
// For example when clearing the screen rectangle (16, 16, 112, 48), the
// masks will represent information '16 to 112 on x-axis', and will hold
// the following values : 0000ffff, ffffffff, ffffffff and ffff0000. These
// masks can then be used by setting vram[offset] &= ~masks[i]. This
// appears to be very flexible : for instance, vram[offset] ^= masks[i]
// will reverse the pixels in the same rectangle.
//
// This technique can also be used in more subtle cases with more complex
// patterns, but within this module it is unlikely to happen.
//
//---
/*
adjustRectangle()
Adjusts the given rectangle coordinates to ensure that :
- the rectangle is entirely contained in the screen
- x1 < x2
- y1 < y2
which is needed when working with screen rectangles.
Returns non-zero if the rectangle is outside the screen.
*/
int adjustRectangle(int *x1, int *y1, int *x2, int *y2);
/*
getMasks()
Computes the rectangle masks needed to affect pixels located between x1
and x2 (both included). The four masks are stored in the third argument
(seen as an array).
*/
void getMasks(int x1, int x2, uint32_t *masks);
#endif // _INTERNALS_DISPLAY_H