p7utils/src/p7os/cake.exe/libgint/include/keyboard.h

304 lines
7.5 KiB
C

//---
//
// gint core module: keyboard analyzer
//
// Probably the most difficult hardware interaction. There is very few
// documentation on how the system actually analyzes the keyboard. While
// disassembling syscalls reveals the following procedure (which was
// already documented by SimonLothar), there is nothing about the
// detection problems of the multi-getkey system.
//
//---
#ifndef _KEYBOARD_H
#define _KEYBOARD_H 1
#include <rtc.h>
//---
// Keycodes and related.
//---
// The following codes are gint matrix codes. They are not compatible with the
// system's.
#define KEY_F1 0x69
#define KEY_F2 0x59
#define KEY_F3 0x49
#define KEY_F4 0x39
#define KEY_F4 0x39
#define KEY_F5 0x29
#define KEY_F6 0x19
#define KEY_SHIFT 0x68
#define KEY_OPTN 0x58
#define KEY_VARS 0x48
#define KEY_MENU 0x38
#define KEY_LEFT 0x28
#define KEY_UP 0x18
#define KEY_ALPHA 0x67
#define KEY_SQUARE 0x57
#define KEY_POWER 0x47
#define KEY_EXIT 0x37
#define KEY_DOWN 0x27
#define KEY_RIGHT 0x17
#define KEY_XOT 0x66
#define KEY_LOG 0x56
#define KEY_LN 0x46
#define KEY_SIN 0x36
#define KEY_COS 0x26
#define KEY_TAN 0x16
#define KEY_FRAC 0x65
#define KEY_FD 0x55
#define KEY_LEFTP 0x45
#define KEY_RIGHTP 0x35
#define KEY_COMMA 0x25
#define KEY_ARROW 0x15
#define KEY_7 0x64
#define KEY_8 0x54
#define KEY_9 0x44
#define KEY_DEL 0x34
#define KEY_AC_ON 0x24
#define KEY_4 0x63
#define KEY_5 0x53
#define KEY_6 0x43
#define KEY_MUL 0x33
#define KEY_DIV 0x23
#define KEY_1 0x62
#define KEY_2 0x52
#define KEY_3 0x42
#define KEY_PLUS 0x32
#define KEY_MINUS 0x22
#define KEY_0 0x61
#define KEY_DOT 0x51
#define KEY_EXP 0x41
#define KEY_NEG 0x31
#define KEY_EXE 0x21
// Key modifiers.
#define MOD_SHIFT 0x80
#define MOD_ALPHA 0x100
#define MOD_CLEAR ~(MOD_SHIFT | MOD_ALPHA)
// Key events.
#define KEY_NONE 0x00
#define KEY_NOEVENT 0xff
/*
enum KeyboardFrequency
Possible values for the keyboard frequency.
*/
enum KeyboardFrequency
{
KeyboardFreq_500mHz = RTCFreq_500mHz,
KeyboardFreq_1Hz = RTCFreq_1Hz,
KeyboardFreq_2Hz = RTCFreq_2Hz,
KeyboardFreq_4Hz = RTCFreq_4Hz,
KeyboardFreq_16Hz = RTCFreq_16Hz,
KeyboardFreq_64Hz = RTCFreq_64Hz,
KeyboardFreq_256Hz = RTCFreq_256Hz,
};
//---
// Keyboard configuration.
//---
/*
keyboard_setFrequency()
Sets the keyboard frequency. The default frequency is 16 Hz. Very few
applications will need to change this setting.
At low frequencies, you will miss key hits. At high frequencies, you
may lose execution power.
*/
void keyboard_setFrequency(enum KeyboardFrequency frequency);
/*
keyboard_setRepeatRate()
Sets the default repeat rate for key events. The delay before the first
repeat may have a different value (usually longer). The unit for the
argument is the keyboard period. For example at 32 Hz, values of
(20, 4) will imitate the system default.
Set to 0 to disable repetition. If first = 0, no repetition will be
allowed. If first != 0 and next = 0, only one repetition will be
allowed.
*/
void keyboard_setRepeatRate(int first, int next);
//---
// Keyboard access.
//---
/*
enum GetKeyOpt
Options available for use with getkey_opt().
*/
enum GetkeyOpt
{
Getkey_NoOption = 0x00,
// Consider [SHIFT] and [ALPHA] as modifiers instead of returning
// KEY_SHIFT and KEY_ALPHA.
Getkey_ShiftModifier = 0x01,
Getkey_AlphaModifier = 0x02,
// Key repetition. Notice that modifiers will never be repeated.
Getkey_RepeatArrowKeys = 0x10,
Getkey_RepeatCharKeys = 0x20,
Getkey_RepeatCtrlKeys = 0x40,
Getkey_RepeatFuncKeys = 0x80,
// Shorthand for the four previous properties.
Getkey_RepeatAllKeys = 0xf0,
};
/*
keylast()
Returns the matrix code of the last pressed key. If repeat_count is
non-NULL, it is set to the number of repetitions.
*/
int keylast(int *repeat_count);
/*
keystate()
Returns the address of the keyboard state array. The keyboard state
consists in 10 bytes, in which every key is represented as a bit.
The returned address is the original buffer address. You should avoid
editing the array. It wouldn't influence the behavior of the keyboard
functions, but the buffer data is very volatile. Therefore, data
written to the buffer could be replaced anytime.
*/
volatile unsigned char *keystate(void);
/*
getkey()
Blocking function with auto-repeat and SHIFT modifying functionalities.
Reproduces the behavior of the system's GetKey(). Returns the matrix
code with a possible MOD_SHIFT bit.
*/
int getkey(void);
/*
getkey_opt()
Enhances getkey() with most general functionalities. An OR-combination
of options may be given as second argument.
If max_cycles is non-zero and positive, getkey_opt() will return
KEY_NOEVENT if no event occurs during max_cycle analysis.
As getkey(), returns the pressed key matrix code, possibly with
modifiers depending on the options.
*/
int getkey_opt(enum GetkeyOpt options, int max_cycles);
/*
multigetkey()
Listens the keyboard for simultaneous key hits. This functions fills
array `keys` with `count` keycodes, adding KEY_NONE at the end if
less than `count` keys are pressed.
If `max_cycles` is non-zero and nothing happens after `max_cycles`
cycles, this function returns an array of KEY_NONE.
WARNING:
Because of hardware limitations, this function generally yields poor
results. Rectangle and column effects make it read unpressed keys as
pressed (see documentation for more information). The more pressed
keys, the more errors.
The results are guaranteed to be exact if two keys or less are pressed.
With three keys or more, column effects (on SH4) and rectangle effects
(on both platforms) mess up the results by making this function think
that some keys, which are actually unpressed, are pressed.
This function is designed to make combinations of one or two arrow keys
with another key as viable as possible. On SH4, this works pretty well
even if combinations like Left + Down + SHIFT trigger ALPHA sometimes.
On SH3, rectangle effects are *always* present, making it impossible to
use Left + Down or Up + Right with any other key in their rows without
having this function return junk.
Any other combination of keys may quite randomly result in variably
incorrect results. Please do not expect multigetkey() to work as an
ideal multi-key analyzer.
*/
void multigetkey(int *keys, int count, int max_cycles);
//---
// Key analysis.
//---
enum KeyType
{
KeyType_Arrow = 1,
KeyType_Character = 2,
KeyType_Control = 4,
KeyType_Function = 8,
};
/*
keyid()
Returns a non-matrix key code that can be used for array subscript.
Ignores modifiers.
*/
int keyid(int key);
/*
keychar()
Returns the ASCII character associated with a character key; 0 for
other keys.
*/
int keychar(int key);
/*
keytype()
Returns a key's type. Ignores modifiers.
*/
enum KeyType keytype(int key);
//---
// Internal API.
// Reference here for documentation purposes only. Do not call.
//---
/*
keyboard_interrupt()
Notifies the keyboard module that an interrupt request has been issued,
and updates the keyboard state.
*/
void keyboard_interrupt(void) __attribute__((section(".gint.int")));
/*
keyboard_updateState()
Updates the keyboard state.
*/
void keyboard_updateState_7705(volatile unsigned char *state)
__attribute__((section(".gint.int")));
void keyboard_updateState_7305(volatile unsigned char *state)
__attribute__((section(".gint.int")));
/*
keyboard_init()
Starts the keyboard timer.
*/
void keyboard_init(void) __attribute__((constructor));
/*
keyboard_quit()
Stops the keyboard timer.
*/
void keyboard_quit(void) __attribute__((destructor));
#endif // _KEYBOARD_H