azrp: bump command limit to 1024
It used to be 256 due to XYRAM limits but it's easy to hit.
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@ -49,7 +49,7 @@ extern uint16_t *azrp_frag;
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/* Maximum number of commands that can be queued. (This is only one of two
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limits, the other being the size of the command data.) */
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#define AZRP_MAX_COMMANDS 256
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#define AZRP_MAX_COMMANDS 1024
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/* Maximum number of shaders that can be defined. (This is a loose limit). */
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#define AZRP_MAX_SHADERS 32
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