.global _azrp_shader_tex2d .align 4 /* Register assignment r1: Lines r2: Columns r3: Input r4: Output r5: Command queue r7: Constant 396*2 = 0x318 r8: Output stride r9: Input stride */ _azrp_shader_tex2d: mov.l r8, @-r15 add #2, r5 mov.l r9, @-r15 mov #0x03, r7 ldrs 1f shll8 r7 ldre 2f add #0x18, r7 /* CHECK: 4-alignment here */ .texture: mov.w @r5+, r2 /* Columns */ mov r7, r8 mov.l @r5+, r3 /* Input */ mov r2, r0 mov.l @r5+, r4 /* Output */ shll r0 mov.w @r5+, r1 /* Lines */ sub r0, r8 mov.w @r5+, r9 /* Input stride */ shlr r2 .line: ldrc r2 dt r1 1: movs.l @r3+, x0 2: movs.l x0, @r4+ add r8, r4 bf.s .line add r9, r3 .end: mov.l @r15+, r9 rts mov.l @r15+, r8