CGDoom/cgdoom
Lephenixnoir 17147b969b
Hide an error that causes issues in Freedoom E1M5
2021-10-01 23:11:40 +02:00
..
am_map.c Some cleaning and slight emulator progress 2021-09-19 23:34:30 +02:00
am_map.h Inital commit 2015-04-14 19:16:51 -05:00
cgdoom-alloc.c Prevent GCC from turning PRAM_Zalloc into PRAM_Malloc + memset 2021-09-08 18:17:19 +02:00
cgdoom-alloc.h Some cleaning and slight emulator progress 2021-09-19 23:34:30 +02:00
cgdoom-frag.c Fairly massive refactoring 2021-10-01 20:52:05 +02:00
cgdoom-frag.h Fairly massive refactoring 2021-10-01 20:52:05 +02:00
cgdoom-kbd.c Computer_Freak_2004's recommendations for thumbs-only keymap 2021-10-01 20:56:07 +02:00
cgdoom-kbd.h Fairly massive refactoring 2021-10-01 20:52:05 +02:00
cgdoom-ui.c Add demo replay 2021-10-01 23:10:49 +02:00
cgdoom-ui.h Add demo replay 2021-10-01 23:10:49 +02:00
cgdoom.c Add demo replay 2021-10-01 23:10:49 +02:00
cgdoom.h Add demo replay 2021-10-01 23:10:49 +02:00
d_englsh.h Load games from yet-unwritten save files 2021-09-19 17:53:43 +02:00
d_event.h Inital commit 2015-04-14 19:16:51 -05:00
d_items.c Inital commit 2015-04-14 19:16:51 -05:00
d_items.h Inital commit 2015-04-14 19:16:51 -05:00
d_main.c Add demo replay 2021-10-01 23:10:49 +02:00
d_main.h Inital commit 2015-04-14 19:16:51 -05:00
d_player.h Inital commit 2015-04-14 19:16:51 -05:00
d_think.h Inital commit 2015-04-14 19:16:51 -05:00
d_ticcmd.h Inital commit 2015-04-14 19:16:51 -05:00
doomdata.h Require less unaligned lumps to load 2021-08-25 15:17:57 +02:00
doomdef.h Make VARS cycle between frameskips 0, 1, 2 and 3 2021-09-19 14:11:02 +02:00
doomstat.c Inital commit 2015-04-14 19:16:51 -05:00
doomstat.h Enable demos (but they don't match the version) 2021-09-13 20:17:57 +02:00
doomtype.h Emulator progress: build, link, some startup 2021-09-20 10:24:18 +02:00
dstrings.c Scrap some memory and somehow avoid heap fragmentation 2021-08-31 19:18:55 +02:00
dstrings.h Scrap some memory and somehow avoid heap fragmentation 2021-08-31 19:18:55 +02:00
f_finale.c Some cleaning and slight emulator progress 2021-09-19 23:34:30 +02:00
f_finale.h Inital commit 2015-04-14 19:16:51 -05:00
f_wipe.c Restore printfs and reduce calc/emulator distance 2021-09-30 12:17:15 +02:00
f_wipe.h Inital commit 2015-04-14 19:16:51 -05:00
g_game.c Add demo replay 2021-10-01 23:10:49 +02:00
g_game.h Add demo replay 2021-10-01 23:10:49 +02:00
hu_lib.c Inital commit 2015-04-14 19:16:51 -05:00
hu_lib.h Inital commit 2015-04-14 19:16:51 -05:00
hu_stuff.c Restore printfs and reduce calc/emulator distance 2021-09-30 12:17:15 +02:00
hu_stuff.h Inital commit 2015-04-14 19:16:51 -05:00
i_system.c Add demo replay 2021-10-01 23:10:49 +02:00
i_system.h Restore printf-like error messages 2021-09-16 07:21:38 +02:00
i_video.c Emulator progress: main menu and title screen 2021-09-20 13:00:22 +02:00
i_video.h The proper case is "CGDoom" 2021-09-10 22:22:31 +02:00
info.c Scrap some memory and somehow avoid heap fragmentation 2021-08-31 19:18:55 +02:00
info.h Scrap some memory and somehow avoid heap fragmentation 2021-08-31 19:18:55 +02:00
m_bbox.c Inital commit 2015-04-14 19:16:51 -05:00
m_bbox.h Inital commit 2015-04-14 19:16:51 -05:00
m_fixed.c Restore printfs and reduce calc/emulator distance 2021-09-30 12:17:15 +02:00
m_fixed.h Inital commit 2015-04-14 19:16:51 -05:00
m_menu.c Save demos with a delayed file write 2021-10-01 11:59:06 +02:00
m_menu.h Inital commit 2015-04-14 19:16:51 -05:00
m_misc.c Add settings save/load 2021-10-01 00:27:53 +02:00
m_misc.h Add settings save/load 2021-10-01 00:27:53 +02:00
m_random.c Inital commit 2015-04-14 19:16:51 -05:00
m_random.h Inital commit 2015-04-14 19:16:51 -05:00
m_swap.c Restore printfs and reduce calc/emulator distance 2021-09-30 12:17:15 +02:00
m_swap.h Inital commit 2015-04-14 19:16:51 -05:00
os.h Fairly massive refactoring 2021-10-01 20:52:05 +02:00
p_ceilng.c Inital commit 2015-04-14 19:16:51 -05:00
p_doors.c Inital commit 2015-04-14 19:16:51 -05:00
p_enemy.c Restore printfs and reduce calc/emulator distance 2021-09-30 12:17:15 +02:00
p_enemy.h Inital commit 2015-04-14 19:16:51 -05:00
p_floor.c Inital commit 2015-04-14 19:16:51 -05:00
p_inter.c Fix medikit message showing when medikit not picked up 2021-08-31 19:50:12 +02:00
p_inter.h Inital commit 2015-04-14 19:16:51 -05:00
p_lights.c Inital commit 2015-04-14 19:16:51 -05:00
p_local.h Inital commit 2015-04-14 19:16:51 -05:00
p_map.c Inital commit 2015-04-14 19:16:51 -05:00
p_maputl.c Inital commit 2015-04-14 19:16:51 -05:00
p_mobj.c Inital commit 2015-04-14 19:16:51 -05:00
p_mobj.h Inital commit 2015-04-14 19:16:51 -05:00
p_plats.c Inital commit 2015-04-14 19:16:51 -05:00
p_pspr.c Inital commit 2015-04-14 19:16:51 -05:00
p_pspr.h Inital commit 2015-04-14 19:16:51 -05:00
p_saveg.c Improve build distance by factoring keyboard code 2021-09-30 11:08:38 +02:00
p_saveg.h Inital commit 2015-04-14 19:16:51 -05:00
p_setup.c Restore printfs and reduce calc/emulator distance 2021-09-30 12:17:15 +02:00
p_setup.h Inital commit 2015-04-14 19:16:51 -05:00
p_sight.c Inital commit 2015-04-14 19:16:51 -05:00
p_spec.c Restore printfs and reduce calc/emulator distance 2021-09-30 12:17:15 +02:00
p_spec.h Inital commit 2015-04-14 19:16:51 -05:00
p_switch.c The proper case is "CGDoom" 2021-09-10 22:22:31 +02:00
p_telept.c Inital commit 2015-04-14 19:16:51 -05:00
p_tick.c Restore printfs and reduce calc/emulator distance 2021-09-30 12:17:15 +02:00
p_tick.h Inital commit 2015-04-14 19:16:51 -05:00
p_user.c Inital commit 2015-04-14 19:16:51 -05:00
r_bsp.c Restore printfs and reduce calc/emulator distance 2021-09-30 12:17:15 +02:00
r_bsp.h Inital commit 2015-04-14 19:16:51 -05:00
r_data.c Restore printfs and reduce calc/emulator distance 2021-09-30 12:17:15 +02:00
r_data.h Inital commit 2015-04-14 19:16:51 -05:00
r_defs.h Inital commit 2015-04-14 19:16:51 -05:00
r_draw.c Emulator progress: main menu and title screen 2021-09-20 13:00:22 +02:00
r_draw.h Inital commit 2015-04-14 19:16:51 -05:00
r_local.h Inital commit 2015-04-14 19:16:51 -05:00
r_main.c Restore printfs and reduce calc/emulator distance 2021-09-30 12:17:15 +02:00
r_main.h Inital commit 2015-04-14 19:16:51 -05:00
r_plane.c Restore printfs and reduce calc/emulator distance 2021-09-30 12:17:15 +02:00
r_plane.h Inital commit 2015-04-14 19:16:51 -05:00
r_segs.c Fix some textures not being rendered, like STARGR2 in E2M3 2021-08-12 14:03:56 +02:00
r_segs.h Inital commit 2015-04-14 19:16:51 -05:00
r_sky.c Inital commit 2015-04-14 19:16:51 -05:00
r_sky.h Inital commit 2015-04-14 19:16:51 -05:00
r_state.h Inital commit 2015-04-14 19:16:51 -05:00
r_things.c Hide an error that causes issues in Freedoom E1M5 2021-10-01 23:11:40 +02:00
r_things.h Inital commit 2015-04-14 19:16:51 -05:00
st_lib.c Inital commit 2015-04-14 19:16:51 -05:00
st_lib.h Inital commit 2015-04-14 19:16:51 -05:00
st_stuff.c Some cleaning and slight emulator progress 2021-09-19 23:34:30 +02:00
st_stuff.h Inital commit 2015-04-14 19:16:51 -05:00
tables.c Inital commit 2015-04-14 19:16:51 -05:00
tables.h Inital commit 2015-04-14 19:16:51 -05:00
tools.h Inital commit 2015-04-14 19:16:51 -05:00
v_video.c Fairly massive refactoring 2021-10-01 20:52:05 +02:00
v_video.h Draw full-screen backgrounds without loading them 2021-09-17 17:33:26 +02:00
w_wad.c Fairly massive refactoring 2021-10-01 20:52:05 +02:00
w_wad.h Inital commit 2015-04-14 19:16:51 -05:00
wi_stuff.c Restore printfs and reduce calc/emulator distance 2021-09-30 12:17:15 +02:00
wi_stuff.h Inital commit 2015-04-14 19:16:51 -05:00
z_zone.c Emulator progress: E1M1 loads, can move around 2021-09-20 15:42:22 +02:00
z_zone.h Scrap some memory and somehow avoid heap fragmentation 2021-08-31 19:18:55 +02:00