CGDoom/cgdoom/hu_stuff.c

527 lines
12 KiB
C

// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// $Id:$
//
// Copyright (C) 1993-1996 by id Software, Inc.
//
// This source is available for distribution and/or modification
// only under the terms of the DOOM Source Code License as
// published by id Software. All rights reserved.
//
// The source is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
// for more details.
//
// $Log:$
//
// DESCRIPTION: Heads-up displays
//
//-----------------------------------------------------------------------------
//static const char
#include "os.h"
#include "cgdoom.h"
#include "doomdef.h"
#include "z_zone.h"
#include "m_swap.h"
#include "hu_stuff.h"
#include "hu_lib.h"
#include "w_wad.h"
//#include "s_sound.h"
#include "doomstat.h"
// Data.
#include "dstrings.h"
//#include "sounds.h"
//
// Locally used constants, shortcuts.
//
/*#define HU_TITLE (mapnames[(gameepisode-1)*9+gamemap-1])
#define HU_TITLE2 (mapnames2[gamemap-1])
#define HU_TITLEP (mapnamesp[gamemap-1])
#define HU_TITLET (mapnamest[gamemap-1])*/
#define HU_TITLEHEIGHT 1
#define HU_TITLEX 0
#define HU_TITLEY (167 - SHORT(hu_font[0]->height))
#define HU_INPUTTOGGLE 't'
#define HU_INPUTX HU_MSGX
#define HU_INPUTY (HU_MSGY + HU_MSGHEIGHT*(SHORT(hu_font[0]->height) +1))
#define HU_INPUTWIDTH 64
#define HU_INPUTHEIGHT 1
const char* chat_macros[] =
{
HUSTR_CHATMACRO0,HUSTR_CHATMACRO1,HUSTR_CHATMACRO2,HUSTR_CHATMACRO3,
HUSTR_CHATMACRO4,HUSTR_CHATMACRO5,HUSTR_CHATMACRO6,HUSTR_CHATMACRO7,
HUSTR_CHATMACRO8,HUSTR_CHATMACRO9
};
const char* player_names[] =
{
HUSTR_PLRGREEN,
HUSTR_PLRINDIGO,
HUSTR_PLRBROWN,
HUSTR_PLRRED
};
char chat_char; // remove later.
static player_t* hu_stuff_plr;
const patch_t* hu_font[HU_FONTSIZE];
static hu_textline_t w_title;
boolean chat_on;
static hu_itext_t w_chat;
static boolean always_off = false;
//static char chat_dest[MAXPLAYERS];
static hu_itext_t w_inputbuffer[MAXPLAYERS];
static boolean message_on;
boolean message_dontfuckwithme;
static boolean message_nottobefuckedwith;
static hu_stext_t w_message;
static int message_counter;
extern int showMessages;
extern boolean automapactive;
static boolean headsupactive = false;
/* CGDoom */
static hu_stext_t w_fpscounter;
static boolean fpscounter_on;
int fpscounter_data = 0;
boolean fpscounteractive = false;
//
// Builtin map names.
// The actual names can be found in DStrings.h.
//
const char mapnames[45][35] = // DOOM shareware/registered/retail (Ultimate) names.
{
HUSTR_E1M1,HUSTR_E1M2,HUSTR_E1M3,HUSTR_E1M4,HUSTR_E1M5,HUSTR_E1M6,HUSTR_E1M7,HUSTR_E1M8,HUSTR_E1M9,
HUSTR_E2M1,HUSTR_E2M2,HUSTR_E2M3,HUSTR_E2M4,HUSTR_E2M5,HUSTR_E2M6,HUSTR_E2M7,HUSTR_E2M8,HUSTR_E2M9,
HUSTR_E3M1,HUSTR_E3M2,HUSTR_E3M3,HUSTR_E3M4,HUSTR_E3M5,HUSTR_E3M6,HUSTR_E3M7,HUSTR_E3M8,HUSTR_E3M9,
HUSTR_E4M1,HUSTR_E4M2,HUSTR_E4M3,HUSTR_E4M4,HUSTR_E4M5,HUSTR_E4M6,HUSTR_E4M7,HUSTR_E4M8,HUSTR_E4M9,
"NEWLEVEL","NEWLEVEL","NEWLEVEL","NEWLEVEL","NEWLEVEL","NEWLEVEL","NEWLEVEL","NEWLEVEL","NEWLEVEL"
};
const char mapnames2[32][35] = // DOOM 2 map names.
{
HUSTR_1,HUSTR_2,HUSTR_3,HUSTR_4,HUSTR_5,HUSTR_6,HUSTR_7,HUSTR_8,HUSTR_9,HUSTR_10,HUSTR_11,HUSTR_12,HUSTR_13,
HUSTR_14,HUSTR_15,HUSTR_16,HUSTR_17,HUSTR_18,HUSTR_19,HUSTR_20,HUSTR_21,HUSTR_22,HUSTR_23,HUSTR_24,HUSTR_25,
HUSTR_26,HUSTR_27,HUSTR_28,HUSTR_29,HUSTR_30,HUSTR_31,HUSTR_32
};
const char mapnamesp[32][35] = // Plutonia WAD map names.
{
PHUSTR_1,PHUSTR_2,PHUSTR_3,PHUSTR_4,PHUSTR_5,PHUSTR_6,PHUSTR_7,PHUSTR_8,PHUSTR_9,PHUSTR_10,PHUSTR_11,
PHUSTR_12,PHUSTR_13,PHUSTR_14,PHUSTR_15,PHUSTR_16,PHUSTR_17,PHUSTR_18,PHUSTR_19,PHUSTR_20,PHUSTR_21,
PHUSTR_22,PHUSTR_23,PHUSTR_24,PHUSTR_25,PHUSTR_26,PHUSTR_27,PHUSTR_28,PHUSTR_29,PHUSTR_30,PHUSTR_31,PHUSTR_32
};
const char mapnamest[32][35] = // TNT WAD map names.
{
THUSTR_1,THUSTR_2,THUSTR_3,THUSTR_4,THUSTR_5,THUSTR_6,THUSTR_7,THUSTR_8,THUSTR_9,THUSTR_10,THUSTR_11,
THUSTR_12,THUSTR_13,THUSTR_14,THUSTR_15,THUSTR_16,THUSTR_17, THUSTR_18,THUSTR_19,THUSTR_20,THUSTR_21,
THUSTR_22,THUSTR_23,THUSTR_24,THUSTR_25,THUSTR_26,THUSTR_27,THUSTR_28,THUSTR_29,THUSTR_30,THUSTR_31,THUSTR_32
};
const char shiftxform[] =
{
0,
1, 2, 3, 4, 5, 6, 7, 8, 9, 10,
11, 12, 13, 14, 15, 16, 17, 18, 19, 20,
21, 22, 23, 24, 25, 26, 27, 28, 29, 30,
31,
' ', '!', '"', '#', '$', '%', '&',
'"', // shift-'
'(', ')', '*', '+',
'<', // shift-,
'_', // shift--
'>', // shift-.
'?', // shift-/
')', // shift-0
'!', // shift-1
'@', // shift-2
'#', // shift-3
'$', // shift-4
'%', // shift-5
'^', // shift-6
'&', // shift-7
'*', // shift-8
'(', // shift-9
':',
':', // shift-;
'<',
'+', // shift-=
'>', '?', '@',
'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N',
'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z',
'[', // shift-[
'!', // shift-backslash - OH MY GOD DOES WATCOM SUCK
']', // shift-]
'"', '_',
'\'', // shift-`
'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N',
'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z',
'{', '|', '}', '~', 127
};
void HU_Init(void)
{
int i;
int j;
char buffer[9];
// load the heads-up font
j = HU_FONTSTART;
for (i=0;i<HU_FONTSIZE;i++)
{
sprintf(buffer, "STCFN0%d", j++);
hu_font[i] = (const patch_t *) W_CacheLumpNameConst(buffer, PU_STATIC);
}
}
void HU_Stop(void)
{
headsupactive = false;
}
void HU_Start(void)
{
int a;
const char* s;
if (headsupactive)
HU_Stop();
hu_stuff_plr = &players[consoleplayer];
message_on = false;
message_dontfuckwithme = false;
message_nottobefuckedwith = false;
chat_on = false;
// create the message widget
HUlib_initSText(&w_message,
HU_MSGX, HU_MSGY, HU_MSGHEIGHT,
hu_font,
HU_FONTSTART, &message_on);
// create the map title widget
HUlib_initTextLine(&w_title,
HU_TITLEX, HU_TITLEY,
hu_font,
HU_FONTSTART);
/* CGDoom: Create the FPS counter widget */
HUlib_initSText(&w_fpscounter,
SCREENWIDTH-44, HU_MSGY, HU_MSGHEIGHT,
hu_font,
HU_FONTSTART, &fpscounter_on);
switch ( gamemode )
{
case shareware:
case registered:
case retail:
/* CGDoom: Use proper episode names in single-episode Ultimate Doom WADs */
a = 9*(gameepisode-1) + gamemap - 1;
if (CGD_SingleEpisodeUltimate)
a = 9*(CGD_SingleEpisodeUltimate-1) + gamemap - 1;
s = mapnames[a];
break;
/* FIXME
case pack_plut:
a = gamemap-1;
s = mapnamesp[a];
break;
case pack_tnt:
a = gamemap-1;
s = mapnamest[a];
break;
*/
case commercial:
default:
a = gamemap-1;
s = mapnames2[a];
break;
}
//I_Error("presy");
while (*s)
HUlib_addCharToTextLine(&w_title, *(s++));
//I_Error("aboot to initItext");
// create the chat widget NO CHAT ON NSPIRE, SUCKERS
HUlib_initIText(&w_chat,
HU_INPUTX, HU_INPUTY,
hu_font,
HU_FONTSTART, &chat_on);
// create the inputbuffer widgets
//for (i=0 ; i<MAXPLAYERS ; i++)
HUlib_initIText(&w_inputbuffer[0], 0, 0, 0, 0, &always_off);
headsupactive = true;
}
void HU_Drawer(void)
{
HUlib_drawSText(&w_message);
if (fpscounteractive)
HUlib_drawSText(&w_fpscounter);
HUlib_drawIText(&w_chat);
if (automapactive)
HUlib_drawTextLine(&w_title, false);
}
void HU_Erase(void)
{
HUlib_eraseSText(&w_message);
if (fpscounteractive)
HUlib_eraseSText(&w_fpscounter);
HUlib_eraseIText(&w_chat);
HUlib_eraseTextLine(&w_title);
}
void HU_Ticker(void)
{
//int i, rc;
//char c;
// tick down message counter if message is up
if (message_counter && !--message_counter)
{
message_on = false;
message_nottobefuckedwith = false;
}
if (showMessages || message_dontfuckwithme)
{
// display message if necessary
if ((hu_stuff_plr->message && !message_nottobefuckedwith) || (hu_stuff_plr->message && message_dontfuckwithme))
{
HUlib_addMessageToSText(&w_message, 0, hu_stuff_plr->message);
hu_stuff_plr->message = 0;
message_on = true;
message_counter = HU_MSGTIMEOUT;
message_nottobefuckedwith = message_dontfuckwithme;
message_dontfuckwithme = 0;
}
} // else message_on = false;
if (fpscounteractive)
{
/* Update FPS counter text */
static char text[10];
sprintf(text, "%d FPS", fpscounter_data);
HUlib_addMessageToSText(&w_fpscounter, 0, text);
fpscounter_on = true;
}
}
#define QUEUESIZE 128
static char chatchars[QUEUESIZE];
static int head = 0;
static int tail = 0;
void HU_queueChatChar(char c)
{
if (((head + 1) & (QUEUESIZE-1)) == tail)
{
hu_stuff_plr->message = HUSTR_MSGU;
}
else
{
chatchars[head] = c;
head = (head + 1) & (QUEUESIZE-1);
}
}
char HU_dequeueChatChar(void)
{
char c;
if (head != tail)
{
c = chatchars[tail];
tail = (tail + 1) & (QUEUESIZE-1);
}
else
{
c = 0;
}
return c;
}
boolean HU_Responder(event_t *ev)
{
static char lastmessage[HU_MAXLINELENGTH+1];
const char* macromessage;
boolean eatkey = false;
static boolean shiftdown = false;
static boolean altdown = false;
unsigned char c;
int i;
int numplayers;
static const char destination_keys[MAXPLAYERS] =
{
HUSTR_KEYGREEN,
HUSTR_KEYINDIGO,
HUSTR_KEYBROWN,
HUSTR_KEYRED
};
static int num_nobrainers = 0;
numplayers = 0;
for (i=0 ; i<MAXPLAYERS ; i++)
numplayers += playeringame[i];
if (ev->data1 == KEY_RSHIFT)
{
shiftdown = (boolean)(ev->type == ev_keydown);
return false;
}
else if (ev->data1 == KEY_RALT)
{
altdown = (boolean)(ev->type == ev_keydown);
return false;
}
if (ev->type != ev_keydown)
return false;
if (!chat_on)
{
if (ev->data1 == HU_MSGREFRESH)
{
message_on = true;
message_counter = HU_MSGTIMEOUT;
eatkey = true;
}
else if (netgame && ev->data1 == HU_INPUTTOGGLE)
{
eatkey = chat_on = true;
HUlib_resetIText(&w_chat);
HU_queueChatChar(HU_BROADCAST);
}
else if (netgame && numplayers > 2)
{
for (i=0; i<MAXPLAYERS ; i++)
{
if (ev->data1 == destination_keys[i])
{
if (playeringame[i] && i!=consoleplayer)
{
eatkey = chat_on = true;
HUlib_resetIText(&w_chat);
HU_queueChatChar((char)(i+1));
break;
}
else if (i == consoleplayer)
{
num_nobrainers++;
if (num_nobrainers < 3)
hu_stuff_plr->message = HUSTR_TALKTOSELF1;
else if (num_nobrainers < 6)
hu_stuff_plr->message = HUSTR_TALKTOSELF2;
else if (num_nobrainers < 9)
hu_stuff_plr->message = HUSTR_TALKTOSELF3;
else if (num_nobrainers < 32)
hu_stuff_plr->message = HUSTR_TALKTOSELF4;
else
hu_stuff_plr->message = HUSTR_TALKTOSELF5;
}
}
}
}
}
else
{
c = (byte)ev->data1;
// send a macro
if (altdown)
{
c = c - '0';
if (c > 9)
return false;
// fprintf(stderr, "got here\n");
macromessage = chat_macros[c];
// kill last message with a '\n'
HU_queueChatChar(KEY_ENTER); // DEBUG!!!
// send the macro message
while (*macromessage)
HU_queueChatChar(*macromessage++);
HU_queueChatChar(KEY_ENTER);
// leave chat mode and notify that it was sent
chat_on = false;
strcpy(lastmessage, chat_macros[c]);
hu_stuff_plr->message = lastmessage;
eatkey = true;
}
else
{
if (shiftdown || (c >= 'a' && c <= 'z'))
c = shiftxform[c];
eatkey = HUlib_keyInIText(&w_chat, c);
if (eatkey)
{
// static unsigned char buf[20]; // DEBUG
HU_queueChatChar(c);
// sprintf(buf, "KEY: %d => %d", ev->data1, c);
// hu_stuff_plr->message = buf;
}
if (c == KEY_ENTER)
{
chat_on = false;
if (w_chat.l.len)
{
strcpy(lastmessage, w_chat.l.l);
hu_stuff_plr->message = lastmessage;
}
}
else if (c == KEY_ESCAPE)
chat_on = false;
}
}
return eatkey;
}