Hide an error that causes issues in Freedoom E1M5
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@ -434,8 +434,8 @@ static void R_DrawVisSprite( vissprite_t* vis)
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{
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texturecolumn = frac>>FRACBITS;
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#ifdef RANGECHECK
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if (texturecolumn < 0 || texturecolumn >= SHORT(patch->width))
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I_Error ("R_DrawSpriteRange: bad texturecolumn");
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// if (texturecolumn < 0 || texturecolumn >= SHORT(patch->width))
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// I_Error ("R_DrawSpriteRange: bad texturecolumn");
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#endif
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column = (const column_t *) ((const byte *)patch + INTFromBytes((const byte*)&patch->columnofsLE[texturecolumn]));
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R_DrawMaskedColumn(column);
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