From 7dbd456cb01c3667687495a3e47b5babe7cad5b4 Mon Sep 17 00:00:00 2001 From: Lephenixnoir Date: Sun, 19 Sep 2021 21:09:39 +0200 Subject: [PATCH] Fix status bar being overriden when saving large games --- cgdoom/g_game.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/cgdoom/g_game.c b/cgdoom/g_game.c index cc79fb4..329f23b 100644 --- a/cgdoom/g_game.c +++ b/cgdoom/g_game.c @@ -1085,6 +1085,10 @@ boolean G_DoSaveGame (void) sprintf(msg, GGSAVED " (%d kB)", length >> 10); players[consoleplayer].message = msg; + /* Redraw status bar next frame; large save files override it */ + extern boolean st_firsttime; + st_firsttime = true; + return save_now; }