diff --git a/cgdoom/g_game.c b/cgdoom/g_game.c index 4cee11d..0808302 100644 --- a/cgdoom/g_game.c +++ b/cgdoom/g_game.c @@ -1059,7 +1059,7 @@ void G_InitNew ( skill_t skill, int episode, int map ) skytexture = R_TextureNumForName ("SKY2"); } else - switch (episode) + switch (CGD_SingleEpisodeUltimate ? CGD_SingleEpisodeUltimate : episode) { case 1: skytexture = R_TextureNumForName ("SKY1");