From 8cc7f0b11577a910b705958247f3c6f2745ca164 Mon Sep 17 00:00:00 2001 From: Lephenixnoir Date: Fri, 17 Sep 2021 07:32:19 +0200 Subject: [PATCH] Show proper sky texture in single episode ultimate --- cgdoom/g_game.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/cgdoom/g_game.c b/cgdoom/g_game.c index 4cee11d..0808302 100644 --- a/cgdoom/g_game.c +++ b/cgdoom/g_game.c @@ -1059,7 +1059,7 @@ void G_InitNew ( skill_t skill, int episode, int map ) skytexture = R_TextureNumForName ("SKY2"); } else - switch (episode) + switch (CGD_SingleEpisodeUltimate ? CGD_SingleEpisodeUltimate : episode) { case 1: skytexture = R_TextureNumForName ("SKY1");