#include "util.h" #include static int key_id(int keycode) { uint col = (keycode & 0x0f) - 1; uint row = 9 - ((keycode & 0xf0) >> 4); if(col > 5 || row > 8) return -1; return 6 * row + col; } static uint8_t map_flat[30] = { 0, 0, '(', ')', ',', '=', '7', '8', '9', 0, 0, 0, '4', '5', '6', '*', '/', 0, '1', '2', '3', '+', '-', 0, '0', '.', 'e', '-', 0, 0, }; static uint8_t map_alpha[36] = { 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 0, 0, 0, 'p', 'q', 'r', 's', 't', 0, 'u', 'v', 'w', 'x', 'y', 0, 'z', ' ', '"', 0, 0, 0, }; uint32_t keymap_translate(int key, bool shift, bool alpha) { int id = key_id(key); if(id < 0) return 0; if(!shift && !alpha) { /* The first 4 rows have no useful characters */ return (id < 24) ? 0 : map_flat[id - 24]; } if(shift && !alpha) { if(key == KEY_MUL) return '{'; if(key == KEY_DIV) return '}'; if(key == KEY_ADD) return '['; if(key == KEY_SUB) return ']'; if(key == KEY_DOT) return '='; if(key == KEY_EXP) return 0x3c0; // 'π' } if(!shift && alpha) { /* The first 3 rows have no useful characters */ return (id < 18) ? 0 : map_alpha[id - 18]; } if(shift && alpha) { int c = keymap_translate(key, false, true); return (c >= 'a' && c <= 'z') ? (c & ~0x20) : c; } return 0; }