block.cpp
|
render, block, world: first prototype
|
2022-07-16 22:02:04 +01:00 |
block.h
|
gameplay: add block placing
|
2022-07-17 16:36:34 +01:00 |
camera.cpp
|
gameplay: add cursor movement
|
2022-07-17 14:35:13 +01:00 |
camera.h
|
gameplay: add cursor movement
|
2022-07-17 14:35:13 +01:00 |
game.cpp
|
gameplay: add block placing
|
2022-07-17 16:36:34 +01:00 |
game.h
|
gameplay: add block placing
|
2022-07-17 16:36:34 +01:00 |
item.cpp
|
gameplay: tool basics (pickaxe for stone)
|
2022-07-17 16:28:46 +01:00 |
item.h
|
gameplay: tool basics (pickaxe for stone)
|
2022-07-17 16:28:46 +01:00 |
main.cpp
|
meta: quit confirmation
|
2022-07-17 17:03:08 +01:00 |
render.cpp
|
render, block, world: first prototype
|
2022-07-16 22:02:04 +01:00 |
render.h
|
gameplay: add cursor movement
|
2022-07-17 14:35:13 +01:00 |
world.cpp
|
gameplay: add block placing
|
2022-07-17 16:36:34 +01:00 |
world.h
|
gameplay: add block placing
|
2022-07-17 16:36:34 +01:00 |