/*- * Copyright (c) 1990 The Regents of the University of California. * All rights reserved. * * This code is derived from software contributed to Berkeley by * William Jolitz. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 4. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * * from: @(#)npx.h 5.3 (Berkeley) 1/18/91 * $FreeBSD: src/sys/x86/include/fpu.h,v 1.1 2012/03/16 20:24:30 tijl Exp $ */ /* * Floating Point Data Structures and Constants * W. Jolitz 1/90 */ #ifndef _BSD_FPU_H_ #define _BSD_FPU_H_ #include "types-compat.h" /* Environment information of floating point unit. */ struct env87 { int32_t en_cw; /* control word (16bits) */ int32_t en_sw; /* status word (16bits) */ int32_t en_tw; /* tag word (16bits) */ int32_t en_fip; /* fp instruction pointer */ uint16_t en_fcs; /* fp code segment selector */ uint16_t en_opcode; /* opcode last executed (11 bits) */ int32_t en_foo; /* fp operand offset */ int32_t en_fos; /* fp operand segment selector */ }; /* Contents of each x87 floating point accumulator. */ struct fpacc87 { uint8_t fp_bytes[10]; }; /* Floating point context. (i386 fnsave/frstor) */ struct save87 { struct env87 sv_env; /* floating point control/status */ struct fpacc87 sv_ac[8]; /* accumulator contents, 0-7 */ uint8_t sv_pad0[4]; /* saved status word (now unused) */ /* * Bogus padding for emulators. Emulators should use their own * struct and arrange to store into this struct (ending here) * before it is inspected for ptracing or for core dumps. Some * emulators overwrite the whole struct. We have no good way of * knowing how much padding to leave. Leave just enough for the * GPL emulator's i387_union (176 bytes total). */ uint8_t sv_pad[64]; /* padding; used by emulators */ }; /* Contents of each SSE extended accumulator. */ struct xmmacc { uint8_t xmm_bytes[16]; }; /* Contents of the upper 16 bytes of each AVX extended accumulator. */ struct ymmacc { uint8_t ymm_bytes[16]; }; /* Rename structs below depending on machine architecture. */ #ifdef __i386__ #define __envxmm32 envxmm #else #define __envxmm32 envxmm32 #define __envxmm64 envxmm #endif struct __envxmm32 { uint16_t en_cw; /* control word (16bits) */ uint16_t en_sw; /* status word (16bits) */ uint16_t en_tw; /* tag word (16bits) */ uint16_t en_opcode; /* opcode last executed (11 bits) */ uint32_t en_fip; /* fp instruction pointer */ uint16_t en_fcs; /* fp code segment selector */ uint16_t en_pad0; /* padding */ uint32_t en_foo; /* fp operand offset */ uint16_t en_fos; /* fp operand segment selector */ uint16_t en_pad1; /* padding */ uint32_t en_mxcsr; /* SSE control/status register */ uint32_t en_mxcsr_mask; /* valid bits in mxcsr */ }; struct __envxmm64 { uint16_t en_cw; /* control word (16bits) */ uint16_t en_sw; /* status word (16bits) */ uint8_t en_tw; /* tag word (8bits) */ uint8_t en_zero; uint16_t en_opcode; /* opcode last executed (11 bits ) */ uint64_t en_rip; /* fp instruction pointer */ uint64_t en_rdp; /* fp operand pointer */ uint32_t en_mxcsr; /* SSE control/status register */ uint32_t en_mxcsr_mask; /* valid bits in mxcsr */ }; /* Floating point context. (i386 fxsave/fxrstor) */ struct savexmm { struct __envxmm32 sv_env; struct { struct fpacc87 fp_acc; uint8_t fp_pad[6]; /* padding */ } sv_fp[8]; struct xmmacc sv_xmm[8]; uint8_t sv_pad[224]; } __attribute__ ((aligned(16))); #ifdef __i386__ union savefpu { struct save87 sv_87; struct savexmm sv_xmm; }; #else /* Floating point context. (amd64 fxsave/fxrstor) */ struct savefpu { struct __envxmm64 sv_env; struct { struct fpacc87 fp_acc; uint8_t fp_pad[6]; /* padding */ } sv_fp[8]; struct xmmacc sv_xmm[16]; uint8_t sv_pad[96]; } __attribute__ ((aligned(16))); #endif struct xstate_hdr { uint64_t xstate_bv; uint8_t xstate_rsrv0[16]; uint8_t xstate_rsrv[40]; }; struct savexmm_xstate { struct xstate_hdr sx_hd; struct ymmacc sx_ymm[16]; }; struct savexmm_ymm { struct __envxmm32 sv_env; struct { struct fpacc87 fp_acc; int8_t fp_pad[6]; /* padding */ } sv_fp[8]; struct xmmacc sv_xmm[16]; uint8_t sv_pad[96]; struct savexmm_xstate sv_xstate; } __attribute__ ((aligned(16))); struct savefpu_xstate { struct xstate_hdr sx_hd; struct ymmacc sx_ymm[16]; }; struct savefpu_ymm { struct __envxmm64 sv_env; struct { struct fpacc87 fp_acc; int8_t fp_pad[6]; /* padding */ } sv_fp[8]; struct xmmacc sv_xmm[16]; uint8_t sv_pad[96]; struct savefpu_xstate sv_xstate; } __attribute__ ((aligned(64))); #undef __envxmm32 #undef __envxmm64 /* * The hardware default control word for i387's and later coprocessors is * 0x37F, giving: * * round to nearest * 64-bit precision * all exceptions masked. * * FreeBSD/i386 uses 53 bit precision for things like fadd/fsub/fsqrt etc * because of the difference between memory and fpu register stack arguments. * If its using an intermediate fpu register, it has 80/64 bits to work * with. If it uses memory, it has 64/53 bits to work with. However, * gcc is aware of this and goes to a fair bit of trouble to make the * best use of it. * * This is mostly academic for AMD64, because the ABI prefers the use * SSE2 based math. For FreeBSD/amd64, we go with the default settings. */ #define __INITIAL_FPUCW__ 0x037F #define __INITIAL_FPUCW_I386__ 0x127F #define __INITIAL_NPXCW__ __INITIAL_FPUCW_I386__ #define __INITIAL_MXCSR__ 0x1F80 #define __INITIAL_MXCSR_MASK__ 0xFFBF #endif /* !_BSD_FPU_H_ */