vm: Factor out structure with code execution state and pass it around.

This improves stack usage in callers to mp_execute_bytecode2, and is step
forward towards unifying execution interface for function and generators
(which is important because generators don't even support full forms
of arguments passing (keywords, etc.)).
This commit is contained in:
Paul Sokolovsky 2014-05-31 16:50:46 +03:00
parent b16523aa95
commit b4ebad3310
3 changed files with 81 additions and 86 deletions

15
py/bc.h
View file

@ -36,8 +36,21 @@ typedef struct _mp_exc_stack {
byte opcode;
} mp_exc_stack_t;
typedef struct _mp_code_state {
const byte *code_info;
const byte *ip;
mp_obj_t *sp;
// bit 0 is saved currently_in_except_block value
mp_exc_stack_t *exc_sp;
uint n_state;
// Variable-length
mp_obj_t state[0];
// Variable-length, never accessed by name, only as (void*)(state + n_state)
//mp_exc_stack_t exc_state[0];
} mp_code_state;
mp_vm_return_kind_t mp_execute_bytecode(const byte *code, const mp_obj_t *args, uint n_args, const mp_obj_t *args2, uint n_args2, mp_obj_t *ret);
mp_vm_return_kind_t mp_execute_bytecode2(const byte *code_info, const byte **ip_in_out, mp_obj_t *fastn, mp_obj_t **sp_in_out, mp_exc_stack_t *exc_stack, mp_exc_stack_t **exc_sp_in_out, volatile mp_obj_t inject_exc);
mp_vm_return_kind_t mp_execute_bytecode2(mp_code_state *code_state, volatile mp_obj_t inject_exc);
void mp_bytecode_print(const byte *code, int len);
void mp_bytecode_print2(const byte *code, int len);

View file

@ -82,42 +82,31 @@ mp_obj_t mp_obj_new_gen_wrap(mp_obj_t fun) {
typedef struct _mp_obj_gen_instance_t {
mp_obj_base_t base;
mp_obj_dict_t *globals;
const byte *code_info;
const byte *ip;
mp_obj_t *sp;
// bit 0 is saved currently_in_except_block value
mp_exc_stack_t *exc_sp;
uint n_state;
// Variable-length
mp_obj_t state[0];
// Variable-length, never accessed by name, only as (void*)(state + n_state)
//mp_exc_stack_t exc_state[0];
mp_code_state code_state;
} mp_obj_gen_instance_t;
void gen_instance_print(void (*print)(void *env, const char *fmt, ...), void *env, mp_obj_t self_in, mp_print_kind_t kind) {
mp_obj_gen_instance_t *self = self_in;
print(env, "<generator object '%s' at %p>", mp_obj_code_get_name(self->code_info), self_in);
print(env, "<generator object '%s' at %p>", mp_obj_code_get_name(self->code_state.code_info), self_in);
}
mp_vm_return_kind_t mp_obj_gen_resume(mp_obj_t self_in, mp_obj_t send_value, mp_obj_t throw_value, mp_obj_t *ret_val) {
assert(MP_OBJ_IS_TYPE(self_in, &mp_type_gen_instance));
mp_obj_gen_instance_t *self = self_in;
if (self->ip == 0) {
if (self->code_state.ip == 0) {
*ret_val = MP_OBJ_STOP_ITERATION;
return MP_VM_RETURN_NORMAL;
}
if (self->sp == self->state - 1) {
if (self->code_state.sp == self->code_state.state - 1) {
if (send_value != mp_const_none) {
nlr_raise(mp_obj_new_exception_msg(&mp_type_TypeError, "can't send non-None value to a just-started generator"));
}
} else {
*self->sp = send_value;
*self->code_state.sp = send_value;
}
mp_obj_dict_t *old_globals = mp_globals_get();
mp_globals_set(self->globals);
mp_vm_return_kind_t ret_kind = mp_execute_bytecode2(self->code_info, &self->ip,
&self->state[self->n_state - 1], &self->sp, (mp_exc_stack_t*)(self->state + self->n_state),
&self->exc_sp, throw_value);
mp_vm_return_kind_t ret_kind = mp_execute_bytecode2(&self->code_state, throw_value);
mp_globals_set(old_globals);
switch (ret_kind) {
@ -127,17 +116,17 @@ mp_vm_return_kind_t mp_obj_gen_resume(mp_obj_t self_in, mp_obj_t send_value, mp_
// again and again, leading to side effects.
// TODO: check how return with value behaves under such conditions
// in CPython.
self->ip = 0;
*ret_val = *self->sp;
self->code_state.ip = 0;
*ret_val = *self->code_state.sp;
break;
case MP_VM_RETURN_YIELD:
*ret_val = *self->sp;
*ret_val = *self->code_state.sp;
break;
case MP_VM_RETURN_EXCEPTION:
self->ip = 0;
*ret_val = self->state[self->n_state - 1];
self->code_state.ip = 0;
*ret_val = self->code_state.state[self->code_state.n_state - 1];
break;
default:
@ -269,32 +258,32 @@ mp_obj_t mp_obj_new_gen_instance(mp_obj_dict_t *globals, const byte *bytecode,
mp_obj_gen_instance_t *o = m_new_obj_var(mp_obj_gen_instance_t, byte, n_state * sizeof(mp_obj_t) + n_exc_stack * sizeof(mp_exc_stack_t));
o->base.type = &mp_type_gen_instance;
o->globals = globals;
o->code_info = code_info;
o->sp = &o->state[0] - 1; // sp points to top of stack, which starts off 1 below the state
o->exc_sp = (mp_exc_stack_t*)(o->state + n_state) - 1;
o->n_state = n_state;
o->code_state.code_info = code_info;
o->code_state.sp = &o->code_state.state[0] - 1; // sp points to top of stack, which starts off 1 below the state
o->code_state.exc_sp = (mp_exc_stack_t*)(o->code_state.state + n_state) - 1;
o->code_state.n_state = n_state;
// copy args to end of state array, in reverse (that's how mp_execute_bytecode2 needs it)
for (uint i = 0; i < n_args; i++) {
o->state[n_state - 1 - i] = args[i];
o->code_state.state[n_state - 1 - i] = args[i];
}
for (uint i = 0; i < n_args2; i++) {
o->state[n_state - 1 - n_args - i] = args2[i];
o->code_state.state[n_state - 1 - n_args - i] = args2[i];
}
// set rest of state to MP_OBJ_NULL
for (uint i = 0; i < n_state - n_args - n_args2; i++) {
o->state[i] = MP_OBJ_NULL;
o->code_state.state[i] = MP_OBJ_NULL;
}
// bytecode prelude: initialise closed over variables
for (uint n_local = *bytecode++; n_local > 0; n_local--) {
uint local_num = *bytecode++;
o->state[n_state - 1 - local_num] = mp_obj_new_cell(o->state[n_state - 1 - local_num]);
o->code_state.state[n_state - 1 - local_num] = mp_obj_new_cell(o->code_state.state[n_state - 1 - local_num]);
}
// set ip to start of actual byte code
o->ip = bytecode;
o->code_state.ip = bytecode;
return o;
}

101
py/vm.c
View file

@ -41,11 +41,10 @@
#include "bc.h"
#include "objgenerator.h"
// With these macros you can tune the maximum number of state slots
// With these macros you can tune the maximum number of function state bytes
// that will be allocated on the stack. Any function that needs more
// than this will use the heap.
#define VM_MAX_STATE_ON_STACK (10)
#define VM_MAX_EXC_STATE_ON_STACK (4)
#define VM_MAX_STATE_ON_STACK (40)
#define DETECT_VM_STACK_OVERFLOW (0)
#if 0
@ -121,53 +120,51 @@ mp_vm_return_kind_t mp_execute_bytecode(const byte *code, const mp_obj_t *args,
#if DETECT_VM_STACK_OVERFLOW
n_state += 1;
#endif
mp_obj_t *state;
if (n_state > VM_MAX_STATE_ON_STACK) {
state = m_new(mp_obj_t, n_state);
} else {
state = alloca(sizeof(mp_obj_t) * n_state);
}
mp_obj_t *sp = &state[0] - 1;
// allocate state for exceptions
mp_exc_stack_t *exc_stack;
if (n_exc_stack > VM_MAX_EXC_STATE_ON_STACK) {
exc_stack = m_new(mp_exc_stack_t, n_exc_stack);
int state_size = n_state * sizeof(mp_obj_t) + n_exc_stack * sizeof(mp_exc_stack_t);
mp_code_state *code_state;
if (state_size > VM_MAX_STATE_ON_STACK) {
code_state = m_new_obj_var(mp_code_state, byte, state_size);
} else {
exc_stack = alloca(sizeof(mp_exc_stack_t) * n_exc_stack);
code_state = alloca(sizeof(mp_code_state) + state_size);
}
mp_exc_stack_t *exc_sp = &exc_stack[0] - 1;
code_state->code_info = code;
code_state->sp = &code_state->state[0] - 1;
code_state->exc_sp = (mp_exc_stack_t*)(code_state->state + n_state) - 1;
code_state->n_state = n_state;
// init args
for (uint i = 0; i < n_args; i++) {
state[n_state - 1 - i] = args[i];
code_state->state[n_state - 1 - i] = args[i];
}
for (uint i = 0; i < n_args2; i++) {
state[n_state - 1 - n_args - i] = args2[i];
code_state->state[n_state - 1 - n_args - i] = args2[i];
}
// set rest of state to MP_OBJ_NULL
for (uint i = 0; i < n_state - n_args - n_args2; i++) {
state[i] = MP_OBJ_NULL;
code_state->state[i] = MP_OBJ_NULL;
}
// bytecode prelude: initialise closed over variables
for (uint n_local = *ip++; n_local > 0; n_local--) {
uint local_num = *ip++;
state[n_state - 1 - local_num] = mp_obj_new_cell(state[n_state - 1 - local_num]);
code_state->state[n_state - 1 - local_num] = mp_obj_new_cell(code_state->state[n_state - 1 - local_num]);
}
code_state->ip = ip;
// execute the byte code
mp_vm_return_kind_t vm_return_kind = mp_execute_bytecode2(code, &ip, &state[n_state - 1], &sp, exc_stack, &exc_sp, MP_OBJ_NULL);
mp_vm_return_kind_t vm_return_kind = mp_execute_bytecode2(code_state, MP_OBJ_NULL);
#if DETECT_VM_STACK_OVERFLOW
if (vm_return_kind == MP_VM_RETURN_NORMAL) {
if (sp != state) {
printf("Stack misalign: %d\n", sp - state);
if (code_state->sp != code_state->state) {
printf("Stack misalign: %d\n", code_state->sp - code_state->state);
assert(0);
}
}
// We can't check the case when an exception is returned in state[n_state - 1]
// and there are no arguments, because in this case our detection slot may have
// been overwritten by the returned exception (which is allowed).
@ -175,13 +172,13 @@ mp_vm_return_kind_t mp_execute_bytecode(const byte *code, const mp_obj_t *args,
// Just check to see that we have at least 1 null object left in the state.
bool overflow = true;
for (uint i = 0; i < n_state - n_args - n_args2; i++) {
if (state[i] == MP_OBJ_NULL) {
if (code_state->state[i] == MP_OBJ_NULL) {
overflow = false;
break;
}
}
if (overflow) {
printf("VM stack overflow state=%p n_state+1=%u\n", state, n_state);
printf("VM stack overflow state=%p n_state+1=%u\n", code_state->state, n_state);
assert(0);
}
}
@ -191,13 +188,13 @@ mp_vm_return_kind_t mp_execute_bytecode(const byte *code, const mp_obj_t *args,
switch (vm_return_kind) {
case MP_VM_RETURN_NORMAL:
// return value is in *sp
*ret = *sp;
*ret = *code_state->sp;
ret_kind = MP_VM_RETURN_NORMAL;
break;
case MP_VM_RETURN_EXCEPTION:
// return value is in state[n_state - 1]
*ret = state[n_state - 1];
*ret = code_state->state[n_state - 1];
ret_kind = MP_VM_RETURN_EXCEPTION;
break;
@ -209,15 +206,9 @@ mp_vm_return_kind_t mp_execute_bytecode(const byte *code, const mp_obj_t *args,
}
// free the state if it was allocated on the heap
if (n_state > VM_MAX_STATE_ON_STACK) {
m_free(state, n_state);
if (state_size > VM_MAX_STATE_ON_STACK) {
m_del_var(mp_code_state, byte, state_size, code_state);
}
// free the exception state if it was allocated on the heap
if (n_exc_stack > VM_MAX_EXC_STATE_ON_STACK) {
m_free(exc_stack, n_exc_stack);
}
return ret_kind;
}
@ -227,10 +218,7 @@ mp_vm_return_kind_t mp_execute_bytecode(const byte *code, const mp_obj_t *args,
// MP_VM_RETURN_NORMAL, sp valid, return value in *sp
// MP_VM_RETURN_YIELD, ip, sp valid, yielded value in *sp
// MP_VM_RETURN_EXCEPTION, exception in fastn[0]
mp_vm_return_kind_t mp_execute_bytecode2(const byte *code_info, const byte **ip_in_out,
mp_obj_t *fastn, mp_obj_t **sp_in_out,
mp_exc_stack_t *exc_stack, mp_exc_stack_t **exc_sp_in_out,
volatile mp_obj_t inject_exc) {
mp_vm_return_kind_t mp_execute_bytecode2(mp_code_state *code_state, volatile mp_obj_t inject_exc) {
#if MICROPY_OPT_COMPUTED_GOTO
#include "vmentrytable.h"
#define DISPATCH() do { \
@ -252,11 +240,15 @@ mp_vm_return_kind_t mp_execute_bytecode2(const byte *code_info, const byte **ip_
// loop and the exception handler, leading to very obscure bugs.
#define RAISE(o) do { nlr_pop(); nlr.ret_val = o; goto exception_handler; } while(0)
// Pointers which are constant for particular invocation of mp_execute_bytecode2()
mp_obj_t *const fastn = &code_state->state[code_state->n_state - 1];
mp_exc_stack_t *const exc_stack = (mp_exc_stack_t*)(code_state->state + code_state->n_state);
// variables that are visible to the exception handler (declared volatile)
volatile bool currently_in_except_block = MP_TAGPTR_TAG(*exc_sp_in_out); // 0 or 1, to detect nested exceptions
mp_exc_stack_t *volatile exc_sp = MP_TAGPTR_PTR(*exc_sp_in_out); // stack grows up, exc_sp points to top of stack
const byte *volatile save_ip = *ip_in_out; // this is so we can access ip in the exception handler without making ip volatile (which means the compiler can't keep it in a register in the main loop)
mp_obj_t *volatile save_sp = *sp_in_out; // this is so we can access sp in the exception handler when needed
volatile bool currently_in_except_block = MP_TAGPTR_TAG(code_state->exc_sp); // 0 or 1, to detect nested exceptions
mp_exc_stack_t *volatile exc_sp = MP_TAGPTR_PTR(code_state->exc_sp); // stack grows up, exc_sp points to top of stack
const byte *volatile save_ip = code_state->ip; // this is so we can access ip in the exception handler without making ip volatile (which means the compiler can't keep it in a register in the main loop)
mp_obj_t *volatile save_sp = code_state->sp; // this is so we can access sp in the exception handler when needed
// outer exception handling loop
for (;;) {
@ -264,8 +256,8 @@ mp_vm_return_kind_t mp_execute_bytecode2(const byte *code_info, const byte **ip_
outer_dispatch_loop:
if (nlr_push(&nlr) == 0) {
// local variables that are not visible to the exception handler
const byte *ip = *ip_in_out;
mp_obj_t *sp = *sp_in_out;
const byte *ip = code_state->ip;
mp_obj_t *sp = code_state->sp;
machine_uint_t unum;
mp_obj_t obj_shared;
@ -908,7 +900,7 @@ unwind_return:
exc_sp--;
}
nlr_pop();
*sp_in_out = sp;
code_state->sp = sp;
assert(exc_sp == exc_stack - 1);
return MP_VM_RETURN_NORMAL;
@ -939,9 +931,9 @@ unwind_return:
ENTRY(MP_BC_YIELD_VALUE):
yield:
nlr_pop();
*ip_in_out = ip;
*sp_in_out = sp;
*exc_sp_in_out = MP_TAGPTR_MAKE(exc_sp, currently_in_except_block);
code_state->ip = ip;
code_state->sp = sp;
code_state->exc_sp = MP_TAGPTR_MAKE(exc_sp, currently_in_except_block);
return MP_VM_RETURN_YIELD;
ENTRY(MP_BC_YIELD_FROM): {
@ -1035,8 +1027,8 @@ exception_handler:
const byte *ip = save_ip + 1;
machine_uint_t unum;
DECODE_ULABEL; // the jump offset if iteration finishes; for labels are always forward
*ip_in_out = ip + unum; // jump to after for-block
*sp_in_out = save_sp - 1; // pop the exhausted iterator
code_state->ip = ip + unum; // jump to after for-block
code_state->sp = save_sp - 1; // pop the exhausted iterator
goto outer_dispatch_loop; // continue with dispatch loop
}
@ -1045,6 +1037,7 @@ exception_handler:
// But consider how to handle nested exceptions.
// TODO need a better way of not adding traceback to constant objects (right now, just GeneratorExit_obj and MemoryError_obj)
if (mp_obj_is_exception_instance(nlr.ret_val) && nlr.ret_val != &mp_const_GeneratorExit_obj && nlr.ret_val != &mp_const_MemoryError_obj) {
const byte *code_info = code_state->code_info;
machine_uint_t code_info_size = code_info[0] | (code_info[1] << 8) | (code_info[2] << 16) | (code_info[3] << 24);
qstr source_file = code_info[4] | (code_info[5] << 8) | (code_info[6] << 16) | (code_info[7] << 24);
qstr block_name = code_info[8] | (code_info[9] << 8) | (code_info[10] << 16) | (code_info[11] << 24);
@ -1075,7 +1068,7 @@ exception_handler:
currently_in_except_block = 1;
// catch exception and pass to byte code
*ip_in_out = exc_sp->handler;
code_state->ip = exc_sp->handler;
mp_obj_t *sp = MP_TAGPTR_PTR(exc_sp->val_sp);
// save this exception in the stack so it can be used in a reraise, if needed
exc_sp->prev_exc = nlr.ret_val;
@ -1083,7 +1076,7 @@ exception_handler:
PUSH(mp_const_none);
PUSH(nlr.ret_val);
PUSH(mp_obj_get_type(nlr.ret_val));
*sp_in_out = sp;
code_state->sp = sp;
} else {
// propagate exception to higher level