// All Micro Python objects are at least this type // It must be of pointer size typedef machine_ptr_t mp_obj_t; typedef machine_const_ptr_t mp_const_obj_t; // Integers that fit in a pointer have this type // (do we need to expose this in the public API?) typedef machine_int_t mp_small_int_t; // The machine floating-point type used for float and complex numbers #if MICROPY_ENABLE_FLOAT typedef machine_float_t mp_float_t; #endif // Anything that wants to be a Micro Python object must have // mp_obj_base_t as its first member (except NULL and small ints) struct _mp_obj_type_t; struct _mp_obj_base_t { const struct _mp_obj_type_t *type; }; typedef struct _mp_obj_base_t mp_obj_base_t; // The NULL object is used to indicate the absence of an object // It *cannot* be used when an mp_obj_t is expected, except where explicitly allowed #define MP_OBJ_NULL ((mp_obj_t)NULL) // These macros check for small int, qstr or object, and access small int and qstr values // - xxxx...xxx1: a small int, bits 1 and above are the value // - xxxx...xx10: a qstr, bits 2 and above are the value // - xxxx...xx00: a pointer to an mp_obj_base_t // In SMALL_INT, next-to-highest bits is used as sign, so both must match for value in range #define MP_OBJ_FITS_SMALL_INT(n) ((((n) ^ ((n) << 1)) & WORD_MSBIT_HIGH) == 0) #define MP_OBJ_IS_SMALL_INT(o) ((((mp_small_int_t)(o)) & 1) != 0) #define MP_OBJ_IS_QSTR(o) ((((mp_small_int_t)(o)) & 3) == 2) #define MP_OBJ_IS_OBJ(o) ((((mp_small_int_t)(o)) & 3) == 0) #define MP_OBJ_IS_TYPE(o, t) (MP_OBJ_IS_OBJ(o) && (((mp_obj_base_t*)(o))->type == (t))) #define MP_OBJ_SMALL_INT_VALUE(o) (((mp_small_int_t)(o)) >> 1) #define MP_OBJ_NEW_SMALL_INT(small_int) ((mp_obj_t)(((small_int) << 1) | 1)) #define MP_OBJ_QSTR_VALUE(o) (((mp_small_int_t)(o)) >> 2) #define MP_OBJ_NEW_QSTR(qstr) ((mp_obj_t)((((machine_uint_t)qstr) << 2) | 2)) // These macros are used to declare and define constant function objects // You can put "static" in front of the definitions to make them local #define MP_DECLARE_CONST_FUN_OBJ(obj_name) extern const mp_obj_fun_native_t obj_name #define MP_DEFINE_CONST_FUN_OBJ_VOID_PTR(obj_name, is_kw, n_args_min, n_args_max, fun_name) const mp_obj_fun_native_t obj_name = {{&fun_native_type}, is_kw, n_args_min, n_args_max, (void *)fun_name} #define MP_DEFINE_CONST_FUN_OBJ_0(obj_name, fun_name) MP_DEFINE_CONST_FUN_OBJ_VOID_PTR(obj_name, false, 0, 0, (mp_fun_0_t)fun_name) #define MP_DEFINE_CONST_FUN_OBJ_1(obj_name, fun_name) MP_DEFINE_CONST_FUN_OBJ_VOID_PTR(obj_name, false, 1, 1, (mp_fun_1_t)fun_name) #define MP_DEFINE_CONST_FUN_OBJ_2(obj_name, fun_name) MP_DEFINE_CONST_FUN_OBJ_VOID_PTR(obj_name, false, 2, 2, (mp_fun_2_t)fun_name) #define MP_DEFINE_CONST_FUN_OBJ_3(obj_name, fun_name) MP_DEFINE_CONST_FUN_OBJ_VOID_PTR(obj_name, false, 3, 3, (mp_fun_3_t)fun_name) #define MP_DEFINE_CONST_FUN_OBJ_VAR(obj_name, n_args_min, fun_name) MP_DEFINE_CONST_FUN_OBJ_VOID_PTR(obj_name, false, n_args_min, (~((machine_uint_t)0)), (mp_fun_var_t)fun_name) #define MP_DEFINE_CONST_FUN_OBJ_VAR_BETWEEN(obj_name, n_args_min, n_args_max, fun_name) MP_DEFINE_CONST_FUN_OBJ_VOID_PTR(obj_name, false, n_args_min, n_args_max, (mp_fun_var_t)fun_name) #define MP_DEFINE_CONST_FUN_OBJ_KW(obj_name, n_args_min, fun_name) MP_DEFINE_CONST_FUN_OBJ_VOID_PTR(obj_name, true, n_args_min, (~((machine_uint_t)0)), (mp_fun_kw_t)fun_name) // These macros are used to declare and define constant staticmethond and classmethod objects // You can put "static" in front of the definitions to make them local #define MP_DECLARE_CONST_STATICMETHOD_OBJ(obj_name) extern const mp_obj_staticmethod_t obj_name #define MP_DECLARE_CONST_CLASSMETHOD_OBJ(obj_name) extern const mp_obj_classmethod_t obj_name #define MP_DEFINE_CONST_STATICMETHOD_OBJ(obj_name, fun_name) const mp_obj_staticmethod_t obj_name = {{&mp_type_staticmethod}, fun_name} #define MP_DEFINE_CONST_CLASSMETHOD_OBJ(obj_name, fun_name) const mp_obj_classmethod_t obj_name = {{&mp_type_classmethod}, fun_name} // Need to declare this here so we are not dependent on map.h struct _mp_map_t; struct _mp_map_elem_t; enum _mp_map_lookup_kind_t; // Type definitions for methods typedef mp_obj_t (*mp_fun_0_t)(void); typedef mp_obj_t (*mp_fun_1_t)(mp_obj_t); typedef mp_obj_t (*mp_fun_2_t)(mp_obj_t, mp_obj_t); typedef mp_obj_t (*mp_fun_3_t)(mp_obj_t, mp_obj_t, mp_obj_t); typedef mp_obj_t (*mp_fun_t)(void); typedef mp_obj_t (*mp_fun_var_t)(uint n, const mp_obj_t *); typedef mp_obj_t (*mp_fun_kw_t)(uint n, const mp_obj_t *, struct _mp_map_t *); typedef enum { PRINT_STR, PRINT_REPR } mp_print_kind_t; typedef void (*mp_print_fun_t)(void (*print)(void *env, const char *fmt, ...), void *env, mp_obj_t o, mp_print_kind_t kind); typedef mp_obj_t (*mp_make_new_fun_t)(mp_obj_t type_in, uint n_args, uint n_kw, const mp_obj_t *args); typedef mp_obj_t (*mp_call_fun_t)(mp_obj_t fun, uint n_args, uint n_kw, const mp_obj_t *args); typedef mp_obj_t (*mp_unary_op_fun_t)(int op, mp_obj_t); typedef mp_obj_t (*mp_binary_op_fun_t)(int op, mp_obj_t, mp_obj_t); typedef void (*mp_load_attr_fun_t)(mp_obj_t self_in, qstr attr, mp_obj_t *dest); // for fail, do nothing; for attr, dest[0] = value; for method, dest[0] = method, dest[1] = self typedef bool (*mp_store_attr_fun_t)(mp_obj_t self_in, qstr attr, mp_obj_t value); // return true if store succeeded typedef bool (*mp_store_item_fun_t)(mp_obj_t self_in, mp_obj_t index, mp_obj_t value); // return true if store succeeded typedef struct _mp_method_t { const char *name; mp_const_obj_t fun; } mp_method_t; // Buffer protocol typedef struct _buffer_info_t { // if we'd bother to support various versions of structure // (with different number of fields), we can distinguish // them with ver = sizeof(struct). Cons: overkill for *micro*? //int ver; // ? void *buf; machine_int_t len; // Rationale: have array.array and have SIMD operations on them // Cons: users can pass item size to processing functions themselves, // though that's not "plug&play" // int itemsize; // Rationale: to load arbitrary-sized sprites directly to LCD // Cons: a bit adhoc usecase // int stride; } buffer_info_t; #define BUFFER_READ (1) #define BUFFER_WRITE (2) #define BUFFER_RW (BUFFER_READ | BUFFER_WRITE) typedef struct _mp_buffer_p_t { machine_int_t (*get_buffer)(mp_obj_t obj, buffer_info_t *bufinfo, int flags); } mp_buffer_p_t; // Stream protocol typedef struct _mp_stream_p_t { // On error, functions should return -1 and fill in *errcode (values are // implementation-dependent, but will be exposed to user, e.g. via exception). machine_int_t (*read)(mp_obj_t obj, void *buf, machine_uint_t size, int *errcode); machine_int_t (*write)(mp_obj_t obj, const void *buf, machine_uint_t size, int *errcode); // add seek() ? } mp_stream_p_t; struct _mp_obj_type_t { mp_obj_base_t base; const char *name; mp_print_fun_t print; mp_make_new_fun_t make_new; // to make an instance of the type mp_call_fun_t call; mp_unary_op_fun_t unary_op; // can return NULL if op not supported mp_binary_op_fun_t binary_op; // can return NULL if op not supported mp_fun_1_t getiter; mp_fun_1_t iternext; // Alternatively, pointer(s) to interfaces to save space // in mp_obj_type_t at the expense of extra pointer and extra dereference // when actually used. mp_buffer_p_t buffer_p; mp_stream_p_t stream_p; const mp_method_t *methods; mp_load_attr_fun_t load_attr; mp_store_attr_fun_t store_attr; // Implements container[index] = val; note that load_item is implemented // by binary_op(RT_BINARY_OP_SUBSCR) mp_store_item_fun_t store_item; // these are for dynamically created types (classes) mp_obj_t bases_tuple; mp_obj_t locals_dict; /* What we might need to add here: store_subscr list dict len str tuple list map abs float complex hash bool int none str equal int str less int get_array_n tuple list unpack seq list tuple */ }; typedef struct _mp_obj_type_t mp_obj_type_t; // Constant objects, globally accessible extern const mp_obj_type_t mp_const_type; extern const mp_obj_t mp_const_none; extern const mp_obj_t mp_const_false; extern const mp_obj_t mp_const_true; extern const mp_obj_t mp_const_empty_tuple; extern const mp_obj_t mp_const_ellipsis; extern const mp_obj_t mp_const_stop_iteration; // special object indicating end of iteration (not StopIteration exception!) // General API for objects mp_obj_t mp_obj_new_type(qstr name, mp_obj_t bases_tuple, mp_obj_t locals_dict); mp_obj_t mp_obj_new_none(void); mp_obj_t mp_obj_new_bool(bool value); mp_obj_t mp_obj_new_cell(mp_obj_t obj); mp_obj_t mp_obj_new_int(machine_int_t value); mp_obj_t mp_obj_new_int_from_uint(machine_uint_t value); mp_obj_t mp_obj_new_int_from_long_str(const char *s); mp_obj_t mp_obj_new_str(qstr qstr); #if MICROPY_ENABLE_FLOAT mp_obj_t mp_obj_new_float(mp_float_t val); mp_obj_t mp_obj_new_complex(mp_float_t real, mp_float_t imag); #endif mp_obj_t mp_obj_new_exception(qstr id); mp_obj_t mp_obj_new_exception_msg(qstr id, const char *msg); mp_obj_t mp_obj_new_exception_msg_1_arg(qstr id, const char *fmt, const char *a1); mp_obj_t mp_obj_new_exception_msg_2_args(qstr id, const char *fmt, const char *a1, const char *a2); mp_obj_t mp_obj_new_exception_msg_varg(qstr id, const char *fmt, ...); // counts args by number of % symbols in fmt, excluding %%; can only handle void* sizes (ie no float/double!) mp_obj_t mp_obj_new_range(int start, int stop, int step); mp_obj_t mp_obj_new_range_iterator(int cur, int stop, int step); mp_obj_t mp_obj_new_fun_bc(int n_args, uint n_state, const byte *code); mp_obj_t mp_obj_new_fun_asm(uint n_args, void *fun); mp_obj_t mp_obj_new_gen_wrap(uint n_locals, uint n_stack, mp_obj_t fun); mp_obj_t mp_obj_new_gen_instance(const byte *bytecode, uint n_state, int n_args, const mp_obj_t *args); mp_obj_t mp_obj_new_closure(mp_obj_t fun, mp_obj_t closure_tuple); mp_obj_t mp_obj_new_tuple(uint n, const mp_obj_t *items); mp_obj_t mp_obj_new_list(uint n, mp_obj_t *items); mp_obj_t mp_obj_new_dict(int n_args); mp_obj_t mp_obj_new_set(int n_args, mp_obj_t *items); mp_obj_t mp_obj_new_slice(mp_obj_t start, mp_obj_t stop, mp_obj_t step); mp_obj_t mp_obj_new_bound_meth(mp_obj_t meth, mp_obj_t self); mp_obj_t mp_obj_new_module(qstr module_name); mp_obj_t mp_obj_get_type(mp_obj_t o_in); const char *mp_obj_get_type_str(mp_obj_t o_in); void mp_obj_print_helper(void (*print)(void *env, const char *fmt, ...), void *env, mp_obj_t o_in, mp_print_kind_t kind); void mp_obj_print(mp_obj_t o, mp_print_kind_t kind); void mp_obj_print_exception(mp_obj_t exc); bool mp_obj_is_callable(mp_obj_t o_in); machine_int_t mp_obj_hash(mp_obj_t o_in); bool mp_obj_equal(mp_obj_t o1, mp_obj_t o2); bool mp_obj_less(mp_obj_t o1, mp_obj_t o2); machine_int_t mp_obj_get_int(mp_obj_t arg); #if MICROPY_ENABLE_FLOAT mp_float_t mp_obj_get_float(mp_obj_t self_in); void mp_obj_get_complex(mp_obj_t self_in, mp_float_t *real, mp_float_t *imag); #endif qstr mp_obj_get_qstr(mp_obj_t arg); mp_obj_t *mp_obj_get_array_fixed_n(mp_obj_t o, machine_int_t n); uint mp_get_index(const mp_obj_type_t *type, machine_uint_t len, mp_obj_t index); mp_obj_t mp_obj_len_maybe(mp_obj_t o_in); /* may return NULL */ // none extern const mp_obj_type_t none_type; // bool extern const mp_obj_type_t bool_type; #define MP_BOOL(x) (x ? mp_const_true : mp_const_false) // cell mp_obj_t mp_obj_cell_get(mp_obj_t self_in); void mp_obj_cell_set(mp_obj_t self_in, mp_obj_t obj); // int extern const mp_obj_type_t int_type; // For long int, returns value truncated to machine_int_t machine_int_t mp_obj_int_get(mp_obj_t self_in); // Will rains exception if value doesn't fit into machine_int_t machine_int_t mp_obj_int_get_checked(mp_obj_t self_in); // exception extern const mp_obj_type_t exception_type; qstr mp_obj_exception_get_type(mp_obj_t self_in); void mp_obj_exception_add_traceback(mp_obj_t self_in, qstr file, machine_uint_t line, qstr block); void mp_obj_exception_get_traceback(mp_obj_t self_in, machine_uint_t *n, machine_uint_t **values); // str extern const mp_obj_type_t str_type; qstr mp_obj_str_get(mp_obj_t self_in); void mp_obj_str_print_qstr(void (*print)(void *env, const char *fmt, ...), void *env, qstr q, mp_print_kind_t kind); #if MICROPY_ENABLE_FLOAT // float extern const mp_obj_type_t float_type; mp_float_t mp_obj_float_get(mp_obj_t self_in); mp_obj_t mp_obj_float_binary_op(int op, mp_float_t lhs_val, mp_obj_t rhs); // complex extern const mp_obj_type_t complex_type; void mp_obj_complex_get(mp_obj_t self_in, mp_float_t *real, mp_float_t *imag); mp_obj_t mp_obj_complex_binary_op(int op, mp_float_t lhs_real, mp_float_t lhs_imag, mp_obj_t rhs_in); #endif // tuple extern const mp_obj_type_t tuple_type; void mp_obj_tuple_get(mp_obj_t self_in, uint *len, mp_obj_t **items); void mp_obj_tuple_del(mp_obj_t self_in); // list extern const mp_obj_type_t list_type; mp_obj_t mp_obj_list_append(mp_obj_t self_in, mp_obj_t arg); void mp_obj_list_get(mp_obj_t self_in, uint *len, mp_obj_t **items); void mp_obj_list_store(mp_obj_t self_in, mp_obj_t index, mp_obj_t value); mp_obj_t mp_obj_list_sort(uint n_args, const mp_obj_t *args, struct _mp_map_t *kwargs); // map (the python builtin, not the dict implementation detail) extern const mp_obj_type_t map_type; // enumerate extern const mp_obj_type_t enumerate_type; // filter extern const mp_obj_type_t filter_type; // dict extern const mp_obj_type_t dict_type; uint mp_obj_dict_len(mp_obj_t self_in); mp_obj_t mp_obj_dict_store(mp_obj_t self_in, mp_obj_t key, mp_obj_t value); struct _mp_map_t *mp_obj_dict_get_map(mp_obj_t self_in); // set extern const mp_obj_type_t set_type; void mp_obj_set_store(mp_obj_t self_in, mp_obj_t item); // slice extern const mp_obj_type_t slice_type; void mp_obj_slice_get(mp_obj_t self_in, machine_int_t *start, machine_int_t *stop, machine_int_t *step); // zip extern const mp_obj_type_t zip_type; // array extern const mp_obj_type_t array_type; // functions typedef struct _mp_obj_fun_native_t { // need this so we can define const objects (to go in ROM) mp_obj_base_t base; bool is_kw : 1; machine_uint_t n_args_min : (sizeof(machine_uint_t) - 1); // inclusive machine_uint_t n_args_max; // inclusive void *fun; // TODO add mp_map_t *globals // for const function objects, make an empty, const map // such functions won't be able to access the global scope, but that's probably okay } mp_obj_fun_native_t; extern const mp_obj_type_t fun_native_type; extern const mp_obj_type_t fun_bc_type; void mp_obj_fun_bc_get(mp_obj_t self_in, int *n_args, uint *n_state, const byte **code); // generator extern const mp_obj_type_t gen_instance_type; // module extern const mp_obj_type_t module_type; mp_obj_t mp_obj_new_module(qstr module_name); mp_obj_t mp_obj_module_get(qstr module_name); struct _mp_map_t *mp_obj_module_get_globals(mp_obj_t self_in); // staticmethod and classmethod types; defined here so we can make const versions extern const mp_obj_type_t mp_type_staticmethod; extern const mp_obj_type_t mp_type_classmethod; typedef struct _mp_obj_staticmethod_t { mp_obj_base_t base; mp_obj_t fun; } mp_obj_staticmethod_t; typedef struct _mp_obj_classmethod_t { mp_obj_base_t base; mp_obj_t fun; } mp_obj_classmethod_t;