#include namespace FxOS { void SymbolTable::add(Symbol s) { symbols.push_back(s); } std::optional SymbolTable::query(Symbol::Type type, uint32_t value) const { for(auto &sym: symbols) { if(sym.type == type && sym.value == value) return sym.name; } return std::nullopt; } std::optional SymbolTable::lookup(std::string name) const { for(auto &sym: symbols) { if(sym.name == name) return sym; } return std::nullopt; } } /* namespace FxOS */