[WIP] support of 'build-fx-as-cg' targeting the conversion of fx9860g based code to fxCGs prizms #11

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Slyvtt wants to merge 4 commits from Slyvtt/fxsdk:dev into dev
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Added the missing features within fxsdk to support "cross compilation" of fx9860g based code to prizm.

fxsdk build-fx-as-cg to be used to generate the g3a addin based on FX code and assets.

The project must have been created by fxsdk new project with that version t propertly create the CMakeLists.txt. Corresponding gint features must have been installed concurrently to get the needed gint-fxascg library.

Cheers

Sly

Added the missing features within fxsdk to support "cross compilation" of fx9860g based code to prizm. `fxsdk build-fx-as-cg` to be used to generate the g3a addin based on FX code and assets. The project must have been created by `fxsdk new project` with that version t propertly create the CMakeLists.txt. Corresponding gint features must have been installed concurrently to get the needed `gint-fxascg` library. Cheers Sly
Slyvtt added 2 commits 2023-03-18 10:41:33 +01:00
Slyvtt added 1 commit 2023-03-25 09:08:37 +01:00
Slyvtt added 1 commit 2023-03-25 09:33:36 +01:00
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Note: replace rendering with an online x3-CPU-upscaler while decoding mono VRAM

Note: replace rendering with an online x3-CPU-upscaler while decoding mono VRAM
This pull request is marked as a work in progress.
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Step 1:

From your project repository, check out a new branch and test the changes.
git checkout -b Slyvtt-dev dev
git pull dev

Step 2:

Merge the changes and update on Gitea.
git checkout dev
git merge --no-ff Slyvtt-dev
git push origin dev
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Reference: Lephenixnoir/fxsdk#11
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