fxsdk/fxlink/tui/tui.h

69 lines
2.5 KiB
C

//---------------------------------------------------------------------------//
// ==>/[_]\ fxlink: A community communication tool for CASIO calculators. //
// |:::| Made by Lephe' as part of the fxSDK. //
// \___/ License: MIT <https://opensource.org/licenses/MIT> //
//---------------------------------------------------------------------------//
// fxlink.tui.tui: Global data and main functions for the interactive TUI
#pragma once
#include <fxlink/tui/layout.h>
#include <fxlink/tui/render.h>
#include <fxlink/tui/input.h>
#include <fxlink/devices.h>
#include <fxlink/logging.h>
#include <libusb.h>
#include <ncurses.h>
struct TUIData {
/* libusb context */
libusb_context *ctx;
/* SIGWINCH flag */
bool resize_needed;
/* ncurses window panels */
WINDOW *wStatus;
WINDOW *wLogs;
WINDOW *wTransfers;
WINDOW *wTextOutput;
WINDOW *wConsole;
/* Root box */
struct fxlink_TUI_box *bRoot;
/* Application data */
struct fxlink_pollfds polled_fds;
struct fxlink_device_list devices;
/* Main console input */
struct fxlink_TUI_input input;
};
extern struct TUIData TUI;
/* Run a single asynchronous update. This polls a bunch of file descriptors
along with a short timeout (< 1s). Returns true if there is any activity.
If `allow_console` is true, console events are handled; otherwise they are
ignored so they can be collected by the main loop. Setting this parameter to
false is useful when waiting for messages in TUI commands. `has_command` is
set to whether there is a new command to be run at the console (only ever
true when `allow_console` is true).
If `auto_refresh` is true, this function will refresh the TUI upon relevant
activity. */
bool TUI_core_update(bool allow_console, bool auto_refresh, bool *has_command);
/* Run the specified TUI command. */
void TUI_execute_command(char const *command);
/* Wait for a message of a particular type to arrive, and then clean it up.
This function should be called in a loop, eg.
struct fxlink_message *msg = NULL;
while(TUI_wait_message(fdev, "fxlink", "text", &msg)) {
// Handle msg...
}
TUI_wait_message() will only return true once, however it will use the next
call to free the message, restart communication on the device, and reset
`msg` to NULL. */
bool TUI_wait_message(struct fxlink_device *fdev,
char const *application, char const *type, struct fxlink_message **msg);