Fixed area functions (rectangles completely outside the screen).

This commit is contained in:
lephe 2016-08-14 19:57:58 +02:00
parent a39cc09001
commit 0205c39f21
14 changed files with 30 additions and 13 deletions

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@ -173,7 +173,7 @@ mrproper: clean
distclean: mrproper
install:
usb-connector SEND $(target-g1a) $(target-g1a) fls0
CasioUsbUploader -f $(target-g1a) -w -l 1
.PHONY: all clean mrproper distclean

4
TODO
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@ -9,10 +9,12 @@
~ needs investigation
@ possibility of vram overflow with text
@ possibility of vram left-overflow with text
@ garbage displayed as year in the clock, possibly during edition (could not
reproduce)
@ a few key hits ignored after leaving the application
+ rect functions
+ bitmap blending modes
+ minimize use of 7705.h and 7305.h; use local structures instead
+ partial transparency

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@ -41,8 +41,9 @@ extern int *vram;
- x1 < x2
- y1 < y2
which is needed when working with screen rectangles.
Returns non-zero if the rectangle is outside the screen.
*/
void adjustRectangle(int *x1, int *y1, int *x2, int *y2);
int adjustRectangle(int *x1, int *y1, int *x2, int *y2);
/*
getMasks()

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@ -192,7 +192,7 @@ int getkey_opt(enum GetkeyOpt options, int max_cycles);
Listens the keyboard for simultaneous key hits. This functions fills
array `keys` with `count` keycodes, adding KEY_NONE at the end if
more than `count` keys are pressed.
less than `count` keys are pressed.
If `max_cycles` is non-zero and nothing happens after `max_cycles`
cycles, this function returns an array of KEY_NONE.

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@ -101,8 +101,16 @@ void free(void *ptr);
//---
/*
int rand(void)
rand()
Returns a pseudo-random number.
*/
int rand(void);
/*
srand()
Changes the seed used by rand().
*/
void srand(unsigned int seed);
//---
// Integer arithmetic.

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@ -7,7 +7,7 @@
*/
void dimage(int x, int y, struct Image *img)
{
if(img->magic != 0xb7) return;
if(!img || img->magic != 0xb7) return;
struct Structure s;
struct Command command;

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@ -10,7 +10,7 @@
void dimage_part(int x, int y, struct Image *img, int left, int top,
int width, int height)
{
if(img->magic != 0xb7) return;
if(!img || img->magic != 0xb7) return;
struct Structure s;
struct Command command;

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@ -8,7 +8,7 @@
*/
void gimage(int x, int y, struct Image *img)
{
if(img->magic != 0xb7) return;
if(!img || img->magic != 0xb7) return;
struct Structure s;
struct Command command;

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@ -30,7 +30,7 @@ struct Rect intersect(struct Rect r1, struct Rect r2)
void gimage_part(int x, int y, struct Image *img, int left, int top,
int width, int height)
{
if(img->magic != 0xb7) return;
if(!img || img->magic != 0xb7) return;
struct Structure s;
struct Command command;

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@ -7,8 +7,9 @@
- x1 < x2
- y1 < y2
which is needed when working with screen rectangles.
Returns non-zero if the rectangle is outside the screen.
*/
void adjustRectangle(int *x1, int *y1, int *x2, int *y2)
int adjustRectangle(int *x1, int *y1, int *x2, int *y2)
{
#define swap(a, b) tmp = a, a = b, b = tmp
int tmp;
@ -16,9 +17,13 @@ void adjustRectangle(int *x1, int *y1, int *x2, int *y2)
if(*x2 < *x1) swap(*x1, *x2);
if(*y2 < *y1) swap(*y1, *y2);
if(*x1 > 127 || *y1 > 63 || *x2 < 0 || *y2 < 0) return 1;
if(*x1 < 0) *x1 = 0;
if(*y1 < 0) *y1 = 0;
if(*x2 > 127) *x2 = 127;
if(*y2 > 63) *y2 = 63;
return 0;
#undef swap
}

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@ -9,7 +9,7 @@
void dclear_area(int x1, int y1, int x2, int y2)
{
uint32_t masks[4];
adjustRectangle(&x1, &y1, &x2, &y2);
if(adjustRectangle(&x1, &y1, &x2, &y2)) return;
getMasks(x1, x2, masks);
int begin = y1 << 2;

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@ -67,7 +67,7 @@ static void dvline(int y1, int y2, int x, enum Color color)
void dline(int x1, int y1, int x2, int y2, enum Color color)
{
adjustRectangle(&x1, &y1, &x2, &y2);
if(adjustRectangle(&x1, &y1, &x2, &y2)) return;
// Possible optimizations.
if(y1 == y2)

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@ -10,7 +10,7 @@
void dreverse_area(int x1, int y1, int x2, int y2)
{
uint32_t masks[4];
adjustRectangle(&x1, &y1, &x2, &y2);
if(adjustRectangle(&x1, &y1, &x2, &y2)) return;
getMasks(x1, x2, masks);
int begin = y1 << 2;

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@ -262,6 +262,7 @@ void render(int x, int y, const char *str, void (*op)(OPERATE_ARGS))
// Allocating data. There will be one operator for each line.
height = font->data_height;
if(x > 127 || y > 63 || y <= -height) return;
if(y + height > 64) height = 64 - y;
operators = alloca(height * sizeof(uint32_t));
for(i = 0; i < height; i++) operators[i] = 0;