move private headers to subfolders of src/

This keeps the include/ folder clean.
This commit is contained in:
Lephe 2020-07-13 17:47:21 +02:00
parent 0eb58c39a3
commit 77de9e7796
Signed by: Lephenixnoir
GPG Key ID: 1BBA026E13FC0495
21 changed files with 36 additions and 34 deletions

1
TODO
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@ -7,7 +7,6 @@ Issues:
* #10 support fx-CG 20
Extensions on existing code:
* build: move the private headers to the src/ folder
* tmu: make interrupt handlers more elegant
* bopti: try to display fullscreen images with TLB access + DMA on fxcg50
* topti: support unicode fonts

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@ -10,7 +10,7 @@
#include <gint/display.h>
#include <gint/timer.h>
#include <display/fx.h>
#include "../render-fx/render-fx.h"
/* Three additional video RAMS, allocated statically if --static-gray was set
at configure time, or with malloc() otherwise. */

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@ -1,6 +1,6 @@
#include <gint/defs/util.h>
#include <gint/gray.h>
#include <display/fx.h>
#include "../render-fx/render-fx.h"
/* grect(): Fill a rectangle on the screen */
void grect(int x1, int y1, int x2, int y2, color_t color)

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@ -1,5 +1,5 @@
#include <gint/gray.h>
#include <display/fx.h>
#include "../render-fx/render-fx.h"
#include "../render-fx/bopti-asm.h"
/* List of rendering functions */

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@ -1,5 +1,5 @@
#include <gint/gray.h>
#include <display/common.h>
#include "../render/render.h"
#include "../render-fx/topti-asm.h"
/* gtext_opt(): Display a string of text */

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@ -1,6 +1,6 @@
#include <gint/display.h>
#include <display/cg.h>
#include <gint/drivers/r61524.h>
#include "render-cg.h"
/* dupdate() - Push the video RAM to the display driver */
void dupdate(void)

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@ -1,12 +1,12 @@
//---
// display:cg - Internal definitions for the display module on fxcg50
// render-cg - Internal definitions for the display module on fxcg50
//---
#ifndef DISPLAY_CG
#define DISPLAY_CG
#ifndef RENDER_CG
#define RENDER_CG
/* dvram_switch() - triple buffering switch
Alternates VRAMs after a display update started. */
void dvram_switch(void);
#endif /* DISPLAY_CG */
#endif /* RENDER_CG */

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@ -2,7 +2,8 @@
#include <gint/defs/attributes.h>
#include <gint/display.h>
#include <gint/std/string.h>
#include <display/common.h>
#include "../render/render.h"
#include "topti-asm.h"
/* Default font */

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@ -1,6 +1,6 @@
#include <gint/defs/types.h>
#include <gint/display.h>
#include <display/fx.h>
#include "render-fx.h"
#include "bopti-asm.h"
/* struct rbox: A rendering box (target coordinates and source rectangle)

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@ -1,5 +1,5 @@
#include <gint/display.h>
#include <display/fx.h>
#include "render-fx.h"
/* dclear() - fill the screen with a single color */
void dclear(color_t color)

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@ -1,6 +1,6 @@
#include <gint/display.h>
#include <gint/defs/types.h>
#include <display/fx.h>
#include "render-fx.h"
/* dpixel() - change a pixel's color */
void dpixel(int x, int y, int color)

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@ -1,6 +1,6 @@
#include <gint/defs/util.h>
#include <gint/display.h>
#include <display/fx.h>
#include "render-fx.h"
/* drect() - fill a rectangle of the screen */
void drect(int x1, int y1, int x2, int y2, int color)

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@ -1,5 +1,5 @@
#include <gint/display.h>
#include <display/fx.h>
#include "render-fx.h"
#include "bopti-asm.h"
/* List of rendering functions */

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@ -1,6 +1,6 @@
#include <gint/display.h>
#include <gint/drivers/t6k11.h>
#include <display/fx.h>
#include "render-fx.h"
/* Standard video RAM for fx9860g is 1 bit per pixel */
GSECTION(".bss") static uint32_t fx_vram[256];

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@ -1,6 +1,6 @@
#include <gint/display.h>
#include <gint/defs/util.h>
#include <display/fx.h>
#include "render-fx.h"
/* gint_dhline(): Optimized horizontal line using a rectangle mask */
void gint_dhline(int x1, int x2, int y, int color)

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@ -1,4 +1,4 @@
#include <display/fx.h>
#include "render-fx.h"
/* masks() - compute the vram masks for a given rectangle */
void masks(int x1, int x2, uint32_t *masks)

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@ -1,9 +1,9 @@
//---
// display:fx - Internal definitions for the display module on fx9860g
// render-fx - Internal definitions for the display module on fx9860g
//---
#ifndef DISPLAY_FX
#define DISPLAY_FX
#ifndef RENDER_FX
#define RENDER_FX
#include <gint/defs/types.h>
#include <gint/display.h>
@ -102,4 +102,4 @@ void gsubimage
return; \
}
#endif /* DISPLAY_FX */
#endif /* RENDER_FX */

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@ -1,8 +1,9 @@
#include <gint/defs/types.h>
#include <gint/defs/attributes.h>
#include <gint/display.h>
#include <display/common.h>
#include <display/fx.h>
#include "../render/render.h"
#include "render-fx.h"
#include "topti-asm.h"
/* Default font */

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@ -1,9 +1,9 @@
#include <gint/display.h>
#include <gint/defs/util.h>
#include <display/common.h>
#include "../render/render.h"
#ifdef FX9860G
#include <display/fx.h>
#include "../render-fx/render-fx.h"
#endif
/* dline(): Bresenham line drawing algorithm

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@ -1,9 +1,9 @@
//---
// display:common - Internal definitions for common display functions
// render - Internal definitions for common display functions
//---
#ifndef DISPLAY_COMMON
#define DISPLAY_COMMON
#ifndef RENDER_COMMON
#define RENDER_COMMON
#include <gint/display.h>
@ -22,9 +22,9 @@ void gint_dvline(int y1, int y2, int x, color_t color);
//---
/* Current font */
extern font_t const * topti_font;
extern font_t const *topti_font;
/* Default font */
extern font_t const * gint_default_font;
extern font_t const *gint_default_font;
/* enum topti_charset: Available character set decoders
Each charset is associated with a reduced character table. */
@ -57,4 +57,4 @@ int charset_decode(enum topti_charset set, uint c);
using a proportional font, the size array is not heeded for. */
int topti_offset(font_t const *f, uint glyph);
#endif /* DISPLAY_COMMON */
#endif /* RENDER_COMMON */

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@ -1,6 +1,7 @@
#include <gint/defs/types.h>
#include <gint/display.h>
#include <display/common.h>
#include "../render/render.h"
/* TODO: These parameters will eventually be specified by the font */
#define CHAR_SPACING 1