[WIP] support of 'build-fx-as-cg' targeting the conversion of fx9860g based code to fxCGs prizm #25

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Slyvtt wants to merge 12 commits from Slyvtt/gint:dev into dev
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Added the missing features within gint to support "cross compilation" of fx9860g based code to prizm.

fxsdk build-fx-as-cg to be used to generate the g3a addin based on FX code and assets.

This PR aims at creating the needed gint-fxascg library that is used during the linkage.

Support both B&W and grayscale modes.

Cheers

Sly

Added the missing features within gint to support "cross compilation" of fx9860g based code to prizm. `fxsdk build-fx-as-cg` to be used to generate the g3a addin based on FX code and assets. This PR aims at creating the needed `gint-fxascg` library that is used during the linkage. Support both B&W and grayscale modes. Cheers Sly
Slyvtt added 7 commits 2023-03-18 10:47:19 +01:00
Slyvtt added 1 commit 2023-03-21 21:16:47 +01:00
Slyvtt force-pushed dev from f17f88a481 to 0e3bd1e2e5 2023-03-22 22:31:06 +01:00 Compare
Slyvtt added 1 commit 2023-03-23 21:07:27 +01:00
Slyvtt added 1 commit 2024-01-19 20:10:47 +01:00
Slyvtt added 1 commit 2024-01-19 21:20:12 +01:00
Slyvtt added 1 commit 2024-02-29 21:26:08 +01:00
Slyvtt added 1 commit 2024-02-29 21:34:52 +01:00
Lephenixnoir force-pushed dev from ddecd84081 to 3edb80018c 2024-03-21 19:08:53 +01:00 Compare
Owner

Removed irrelevant commits (dpoly) + rebased + fixed a few things.

I think I want to implement this differently (mostly I want to reuse the existing gray engine) but I'll keep this version as a reference to guide me. I'm currently laying some groundwork for gint 3 so this is an opportunity to support this feature (g3a compilation of fx programs) while removing complexity from gint instead of adding more.

Removed irrelevant commits (dpoly) + rebased + fixed a few things. I think I want to implement this differently (mostly I want to reuse the existing gray engine) but I'll keep this version as a reference to guide me. I'm currently laying some groundwork for gint 3 so this is an opportunity to support this feature (g3a compilation of fx programs) while _removing_ complexity from gint instead of adding more.
Author
First-time contributor

Sounds good. Please make it as you wish. So if I understand it correctly, it works in a "old fashioned" for let say gint 2.11.0 but will change for gint 3.0.0.

Sounds good. Please make it as you wish. So if I understand it correctly, it works in a "old fashioned" for let say gint 2.11.0 but will change for gint 3.0.0.
Owner

Done implementing; small bits of code were reused. Thanks for pushing for this feature. :)

Done implementing; small bits of code were reused. Thanks for pushing for this feature. :)
Lephenixnoir closed this pull request 2024-03-24 11:17:58 +01:00

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Reference: Lephenixnoir/gint#25
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