//--- // display:fx - Internal definitions for the display module on fx9860g //--- #ifndef DISPLAY_FX #define DISPLAY_FX #include #include /* masks() - compute the vram masks for a given rectangle Since the VRAM is line-based with four uin32_t elements per row, we can execute any operation on a rectangle by running it on each set of four uint32_t elements. This function calculates four uint32_t values and stores them in @mask. Each of the 128 bits in this array represents a column of the screen, and the bit of column c is 1 iff x1 <= c <= x2. These masks can then be and-ed/or-ed/anything on the VRAM to draw. @x1 @x2 Targeted screen range, horizontally (both included) @masks Stores the result of the function (four uint32_t values) */ void masks(int x1, int x2, uint32_t *masks); /* Font currently configured for text rendering */ extern font_t const * topti_font; #endif /* DISPLAY_FX */