#include #include /* dimage() Displays a monochrome image in the video ram. */ void dimage(struct Image *img, int x, int y) { int width, layer_size, columns, end; int format = img->format, i = 0; const unsigned char *data; if(img->magic != 0xb7) return; if(img->format != Format_Mono && img->format != Format_MonoAlpha) return; op = bopti_op_mono; // 'height' refers to a static variable for this file. getStructure(img, &width, &height, &layer_size, &data, &columns, &end); vram = display_getCurrentVRAM(); while(format) { // Drawing every layer, in order of formats. if(format & 1) { channel = (1 << i); bopti(data, x, y, columns, end); data += layer_size; } format >>= 1; i++; } }