gint/src/keysc/keydev.c

359 lines
8.4 KiB
C

//---
// gint:keydev - Generic input handling on keyboard devices
//---
#include <gint/keyboard.h>
#include <gint/drivers/keydev.h>
#include <gint/defs/types.h>
#include <gint/defs/util.h>
#include <gint/std/string.h>
#include <stdarg.h>
void keydev_init(keydev_t *d)
{
memset(d, 0, sizeof *d);
}
//---
// Driver event generation
//---
/* queue_push(): Add an event in a device's buffer
Returns false if the event cannot be pushed. */
static bool queue_push(keydev_t *d, keydev_event_t e)
{
int next = (d->queue_end + 1) % KEYBOARD_QUEUE_SIZE;
if(next == d->queue_next)
{
d->events_lost++;
return false;
}
d->queue[d->queue_end] = e;
d->queue_end = next;
return true;
}
/* queue_poll(): Generate key events from the buffer
Sets (*e) and returns true on success, otherwise false. */
static bool queue_poll(keydev_t *d, keydev_event_t *e)
{
if(d->queue_next == d->queue_end) return false;
*e = d->queue[d->queue_next];
d->queue_next = (d->queue_next + 1) % KEYBOARD_QUEUE_SIZE;
return true;
}
/* keydev_process_state(): Process the new keyboard states for events */
void keydev_process_state(keydev_t *d, uint8_t scan[12])
{
/* Compare new data with the internal state. Push releases before
presses so that a key change occurring within a single analysis
frame can be performed. This happens all the time when going back to
the main MENU via gint_osmenu() on a keybind. */
for(int row = 0; row < 12; row++)
{
int diff = ~scan[row] & d->state_now[row];
if(!diff) continue;
/* Update internal status if the event can be pushed */
keydev_event_t e = { d->time, diff, row, KEYEV_UP };
if(queue_push(d, e)) d->state_now[row] &= scan[row];
}
for(int row = 0; row < 12; row++)
{
int diff = scan[row] & ~d->state_now[row];
if(!diff) continue;
keydev_event_t e = { d->time, diff, row, KEYEV_DOWN };
if(queue_push(d, e)) d->state_now[row] |= scan[row];
}
}
/* keydev_process_key(): Process a new key state for events */
void keydev_process_key(keydev_t *d, int keycode, bool state)
{
/* If the key has changed state, push an event */
int row = (keycode >> 4) ^ 1;
int col = 0x80 >> (keycode & 0x7);
int prev = d->state_now[row] & col;
if(state && !prev)
{
keydev_event_t e = { d->time, col, row, KEYEV_DOWN };
if(queue_push(d, e)) d->state_now[row] |= col;
}
else if(!state && prev)
{
keydev_event_t e = { d->time, col, row, KEYEV_UP };
if(queue_push(d, e)) d->state_now[row] &= ~col;
}
}
void keydev_tick(keydev_t *d, uint us)
{
d->time++;
if(d->rep_key != 0)
{
if(d->rep_delay >= 0)
d->rep_delay = max(d->rep_delay - (int)us, 0);
d->rep_time += us;
}
}
//---
// Keyboard event generation
//---
static bool can_repeat(keydev_t *d, int key)
{
int tr = d->tr.enabled;
int shift = tr & (KEYDEV_TR_DELAYED_SHIFT | KEYDEV_TR_INSTANT_SHIFT);
int alpha = tr & (KEYDEV_TR_DELAYED_ALPHA | KEYDEV_TR_INSTANT_ALPHA);
return !(key == KEY_SHIFT && shift) && !(key == KEY_ALPHA && alpha);
}
/* keydev_unqueue_event(): Retrieve the next keyboard event in queue */
key_event_t keydev_unqueue_event(keydev_t *d)
{
/* Every device event is unfolded into up to 8 keyboard events, stored
temporarily in the driver's structure. */
keydev_event_t e;
key_event_t kev = { .type = KEYEV_NONE, .time = d->time };
/* If there are no events, generate some */
if(d->out_size == 0)
{
if(!queue_poll(d, &e)) return kev;
int changed = e.changed;
kev.type = e.kind;
for(int code = ((e.row ^ 1) << 4) | 0x7; code & 0x7; code--)
{
if(changed & 1)
{
kev.key = code;
d->out[d->out_size++] = kev;
}
changed >>= 1;
}
}
/* Return one of the available events */
kev = d->out[--(d->out_size)];
/* Update the event state accordingly */
int row = (kev.key >> 4) ^ 1;
int col = 0x80 >> (kev.key & 0x7);
if(kev.type == KEYEV_DOWN)
{
d->state_queue[row] |= col;
/* Mark this key as the currently repeating one */
if(d->rep_key == 0 && can_repeat(d, kev.key))
{
d->rep_key = kev.key;
d->rep_count = -1;
d->rep_time = 0;
d->rep_delay = 0;
}
}
if(kev.type == KEYEV_UP)
{
d->state_queue[row] &= ~col;
/* End the current repeating streak */
if(d->rep_key == kev.key)
{
d->rep_key = 0;
d->rep_count = -1;
d->rep_time = -1;
d->rep_delay = -1;
d->delayed_shift = 0;
d->delayed_alpha = 0;
}
}
return kev;
}
/* keydev_repeat_event(): Generate a repeat event if applicable */
key_event_t keydev_repeat_event(keydev_t *d)
{
key_event_t e = { .type = KEYEV_NONE, .time = d->time };
/* <Repeats> is disabled */
if(!(d->tr.enabled & KEYDEV_TR_REPEATS)) return e;
/* No key is being repeated, or it's too early */
if(!d->rep_key || d->rep_delay != 0) return e;
/* Key is blocked by transform options modified during the streak */
if(!can_repeat(d, d->rep_key)) return e;
/* Plan the next repeat the currently-pressed key */
int elapsed = (int16_t)(d->time - d->rep_time);
d->rep_delay = -1;
d->rep_count++;
/* Returning < 0 will block further repeats */
if(d->tr.repeater)
d->rep_delay = d->tr.repeater(d->rep_key,elapsed,d->rep_count);
/* Don't return an event on the first call (it's a KEYEV_DOWN) */
if(!d->rep_count) return e;
e.key = d->rep_key;
e.type = KEYEV_HOLD;
return e;
}
/* keydev_keydown(): Check if a key is down according to generated events */
bool keydev_keydown(keydev_t *d, int key)
{
int row = (key >> 4) ^ 1;
int col = 0x80 >> (key & 0x7);
return (d->state_queue[row] & col) != 0;
}
/* keydev_idle(): Check if all keys are released */
bool keydev_idle(keydev_t *d, ...)
{
uint32_t *state = (void *)d->state_queue;
uint32_t check[3] = { state[0], state[1], state[2] };
int key;
va_list args;
va_start(args, d);
while((key = va_arg(args, int)))
{
int row = (key >> 4) ^ 1;
int col = 0x80 >> (key & 0x7);
((uint8_t *)check)[row] &= ~col;
}
va_end(args);
return (check[0] == 0) && (check[1] == 0) && (check[2] == 0);
}
//---
// Event transforms
//---
/* keydev_transform(): Obtain current transform parameters */
keydev_transform_t keydev_transform(keydev_t *d)
{
return d->tr;
}
/* keydev_set_transform(): Set transform parameters */
void keydev_set_transform(keydev_t *d, keydev_transform_t tr)
{
int change = d->tr.enabled ^ tr.enabled;
if(change & KEYDEV_TR_DELAYED_SHIFT)
{
d->pressed_shift = 0;
d->delayed_shift = 0;
}
if(change & KEYDEV_TR_DELAYED_ALPHA)
{
d->pressed_alpha = 0;
d->delayed_alpha = 0;
}
d->tr = tr;
}
/* keydev_read(): Retrieve the next transformed event */
key_event_t keydev_read(keydev_t *d)
{
#define opt(NAME) (d->tr.enabled & KEYDEV_TR_ ## NAME)
key_event_t e;
while(1)
{
/* Repeat at the end of every tick, or if we're late */
bool empty = (d->queue_next == d->queue_end) && !d->out_size;
bool end_of_tick = (d->time_repeats == d->time - 1) && empty;
bool late_repeat = (d->time_repeats <= d->time - 2);
if(end_of_tick || late_repeat)
e = keydev_repeat_event(d);
if(e.type == KEYEV_NONE)
e = keydev_unqueue_event(d);
if(e.type == KEYEV_NONE)
return e;
int k = e.key;
if(opt(INSTANT_SHIFT) || opt(INSTANT_ALPHA)) e.mod = 1;
if(opt(DELAYED_SHIFT) || opt(DELAYED_ALPHA)) e.mod = 1;
// <Instant SHIFT> and <Instant ALPHA>
if(e.type == KEYEV_DOWN || e.type == KEYEV_HOLD)
{
if(opt(INSTANT_SHIFT) && k != KEY_SHIFT)
e.shift |= keydev_keydown(d, KEY_SHIFT);
if(opt(INSTANT_ALPHA) && k != KEY_ALPHA)
e.alpha |= keydev_keydown(d, KEY_ALPHA);
}
// <Delayed SHIFT> and <Delayed ALPHA>
if(opt(DELAYED_SHIFT))
{
if(e.type == KEYEV_DOWN && k == KEY_SHIFT)
{
if(d->delayed_shift)
d->delayed_shift = 0;
else if(keydev_idle(d,KEY_SHIFT,0))
d->pressed_shift = 1;
}
else if(e.type != KEYEV_UP && k == d->rep_key)
{
e.shift |= d->delayed_shift;
d->pressed_shift = 0;
}
else if(e.type == KEYEV_UP && d->pressed_shift)
{
d->pressed_shift = 0;
d->delayed_shift = 1;
}
}
if(opt(DELAYED_ALPHA))
{
if(e.type == KEYEV_DOWN && k == KEY_ALPHA)
{
if(d->delayed_alpha)
d->delayed_alpha = 0;
else if(keydev_idle(d,KEY_ALPHA,0))
d->pressed_alpha = 1;
}
else if(e.type != KEYEV_UP && k == d->rep_key)
{
e.alpha |= d->delayed_alpha;
d->pressed_alpha = 0;
}
else if(e.type == KEYEV_UP && d->pressed_alpha)
{
d->pressed_alpha = 0;
d->delayed_alpha = 1;
}
}
// <Delete Modifiers>
if(opt(DELETE_MODIFIERS) && !can_repeat(d, k)) continue;
// <Delete Releases>
if(opt(DELETE_RELEASES) && e.type == KEYEV_UP) continue;
return e;
}
#undef opt
}