gint/src/display/adjustRectangle.c

25 lines
530 B
C

#include <internals/display.h>
/*
adjustRectangle()
Adjusts the given rectangle coordinates to ensure that :
- the rectangle is entirely contained in the screen
- x1 < x2
- y1 < y2
which is needed when working with screen rectangles.
*/
void adjustRectangle(int *x1, int *y1, int *x2, int *y2)
{
#define swap(a, b) tmp = a, a = b, b = tmp
int tmp;
if(*x2 < *x1) swap(*x1, *x2);
if(*y2 < *y1) swap(*y1, *y2);
if(*x1 < 0) *x1 = 0;
if(*y1 < 0) *y1 = 0;
if(*x2 > 127) *x2 = 127;
if(*y2 > 63) *y2 = 63;
#undef swap
}