gint/include/keyboard.h

291 lines
6.3 KiB
C

#ifndef _KEYBOARD_H
#define _KEYBOARD_H 1
//---
// Keycodes and related.
//---
// The following codes are gint matrix codes. They are not compatible with the
// system's.
#define KEY_F1 0x69
#define KEY_F2 0x59
#define KEY_F3 0x49
#define KEY_F4 0x39
#define KEY_F4 0x39
#define KEY_F5 0x29
#define KEY_F6 0x19
#define KEY_SHIFT 0x68
#define KEY_OPTN 0x58
#define KEY_VARS 0x48
#define KEY_MENU 0x38
#define KEY_LEFT 0x28
#define KEY_UP 0x18
#define KEY_ALPHA 0x67
#define KEY_SQUARE 0x57
#define KEY_POWER 0x47
#define KEY_EXIT 0x37
#define KEY_DOWN 0x27
#define KEY_RIGHT 0x17
#define KEY_XOT 0x66
#define KEY_LOG 0x56
#define KEY_LN 0x46
#define KEY_SIN 0x36
#define KEY_COS 0x26
#define KEY_TAN 0x16
#define KEY_FRAC 0x65
#define KEY_FD 0x55
#define KEY_LEFTP 0x45
#define KEY_RIGHTP 0x35
#define KEY_COMMA 0x25
#define KEY_ARROW 0x15
#define KEY_7 0x64
#define KEY_8 0x54
#define KEY_9 0x44
#define KEY_DEL 0x34
#define KEY_AC_ON 0x24
#define KEY_4 0x63
#define KEY_5 0x53
#define KEY_6 0x43
#define KEY_MUL 0x33
#define KEY_DIV 0x23
#define KEY_1 0x62
#define KEY_2 0x52
#define KEY_3 0x42
#define KEY_PLUS 0x32
#define KEY_MINUS 0x22
#define KEY_0 0x61
#define KEY_DOT 0x51
#define KEY_EXP 0x41
#define KEY_NEG 0x31
#define KEY_EXE 0x21
// Key modifiers.
#define MOD_SHIFT 0x80
#define MOD_ALPHA 0x100
#define MOD_CLEAR ~(MOD_SHIFT | MOD_ALPHA)
// Key events.
#define KEY_NONE 0x00
#define KEY_NOEVENT 0xff
//---
// Keyboard configuration.
//---
/*
keyboard_setFrequency()
Sets the keyboard frequency. The default frequency is 32 Hz. Very few
Very few applications will need to change this setting.
The actual frequency is guaranteed to be greater than the argument.
Be aware that you will miss key hits at low frequencies. At higher
frequencies, you will lose important execution power.
@arg frequency Frequency in Hz (1 Hz = 1 event / second).
*/
// Currently not implemented.
// void keyboard_setFrequency(int frequency);
/*
keyboard_setRepeatRate()
Sets the default repeat rate for key events. The unit for the argument
is the keyboard period. For example at 32 Hz, values of (20, 4) will
imitate the system default.
Set to 0 to disable repetition. If first = 0, no repetition will be
allowed. If first != 0 and next = 0, only one repetition will be
allowed.
@arg first Delay before first repeat, in keyboard period units.
@arg next Delay before following repeats, in keyboard period
units.
*/
void keyboard_setRepeatRate(int first, int next);
//---
// Keyboard access.
//---
/*
enum GetKeyOpt
Options available for use with getkey_opt().
*/
enum GetkeyOpt
{
Getkey_NoOption = 0x00,
// Return KEY_NONE when a key is released.
Getkey_ReleaseEvent = 0x01,
// Consider [SHIFT] and [ALPHA] as modifiers instead of returning
// KEY_SHIFT and KEY_ALPHA.
Getkey_ShiftModifier = 0x02,
Getkey_AlphaModifier = 0x04,
// Key repetition. Notice that modifiers will never be repeated.
Getkey_RepeatArrowKeys = 0x10,
Getkey_RepeatCharKeys = 0x20,
Getkey_RepeatCtrlKeys = 0x40,
Getkey_RepeatFuncKeys = 0x80,
// Shorthand for the four previous properties.
Getkey_RepeatAllKeys = 0xf0,
};
/*
keylast()
Returns the matrix code of the last pressed key. If repeat_count is
non-NULL, it is set to the number of repetitions.
@arg repeat_count
@return Key matrix code.
*/
int keylast(int *repeat_count);
/*
keystate()
Returns the address of the keyboard state array. The keyboard state
consists in 10 bytes, in which every key is represented as a bit.
The returned address is the original buffer address. You should avoid
editing the array. It wouldn't influence the behavior of the keyboard
functions, but the buffer data is very volatile. Therefore, data
written to the buffer could be replaced anytime.
@return 10-byte keyboard state buffer.
*/
volatile unsigned char *keystate(void);
/*
getkey()
Blocking function with auto-repeat and SHIFT modifying functionalities.
Reproduces the behavior of the system's GetKey().
@return Pressed key matrix code.
*/
int getkey(void);
/*
getkey_opt()
Enhances getkey() with most general functionalities.
If max_cycles is non-zero and positive, getkey_opt() will return
KEY_NOEVENT if no event occurs during max_cycle analysis.
@arg options OR-combination of GetkeyOpt values.
@arg max_cycles
@return Pressed key matrix code.
*/
int getkey_opt(enum GetkeyOpt options, int max_cycles);
/*
multigetkey()
Listens the keyboard for simultaneous key hits. Uses the same options
as getkey_opt().
multigetkey() fills the 'keys' array with 'count' key codes, adding
KEY_NONE if less than 'count' keys are pressed.
Be aware that rectangle and column effects can make multigetkey() read
unpressed keys as pressed (see documentation for more information).
Setting count = 3 is generally safe.
@arg keys Key code array.
@arg count Maximum number of keys that will be read.
@arg max_cycles
*/
void multigetkey(int *keys, int count, int max_cycles);
//---
// Key analysis.
//---
enum KeyType
{
KeyType_Arrow = 1,
KeyType_Character = 2,
KeyType_Control = 4,
KeyType_Function = 8,
};
/*
keyid()
Returns a non-matrix key code that can be used for array subscript.
Ignores modifiers.
@arg key
@return Modified keycode.
*/
int keyid(int key);
/*
keychar()
Returns the ASCII character associated with a character key ; 0 for
other keys.
@arg key
@return Associated character.
*/
int keychar(int key);
/*
keytype()
Returns a key's type. Ignores modifiers.
@arg key
@return Key type.
*/
enum KeyType keytype(int key);
//---
// Internal API.
// Reference here for documentation purposes only. Do not call.
//---
/*
keyboard_interrupt()
Notifies the keyboard module that an interrupt request has been issued,
and updates the keyboard state.
*/
void keyboard_interrupt(void) __attribute__((section(".gint.int")));
/*
keyboard_updateState()
Updates the keyboard state.
@arg state 10-byte state buffer.
*/
void keyboard_updateState_7705(volatile unsigned char *state)
__attribute__((section(".gint.int")));
void keyboard_updateState_7305(volatile unsigned char *state)
__attribute__((section(".gint.int")));
/*
keyboard_init()
Starts the keyboard timer.
*/
void keyboard_init(void) __attribute__((constructor));
/*
keyboard_quit()
Stops the keyboard timer.
*/
void keyboard_quit(void) __attribute__((destructor));
#endif // _KEYBOARD_H