#define GINT_NEED_VRAM #include #include #include /* gintctl_gint_bopti(): Test image rendering */ void gintctl_gint_bopti(void) { #ifdef FXCG50 extern image_t img_swift; extern image_t img_swords; int x = 396 - img_swords.width - 16; int y = 16; int key = 0; while(key != KEY_EXIT) { dclear(C_WHITE); dimage(0, 0, &img_swift); dimage(x, y, &img_swords); dupdate(); key = getkey().key; if(key == KEY_UP) y--; if(key == KEY_DOWN) y++; if(key == KEY_LEFT) x--; if(key == KEY_RIGHT) x++; } #endif }