add some contents to the main menu
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@ -2,7 +2,7 @@
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# toolchain file and module path of the fxSDK
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cmake_minimum_required(VERSION 3.18)
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project(MyAddin)
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project(MystNB)
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include(GenerateG1A)
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include(GenerateG3A)
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@ -18,7 +18,9 @@ set(ASSETS
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# ...
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)
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set(ASSETS_fx
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assets-fx/example.png
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assets-fx/levels.png
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assets-fx/title.png
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assets-fx/font_mystere.png
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# ...
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)
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set(ASSETS_cg
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@ -33,9 +35,9 @@ target_compile_options(myaddin PRIVATE -Wall -Wextra -Os)
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target_link_libraries(myaddin Gint::Gint)
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if("${FXSDK_PLATFORM_LONG}" STREQUAL fx9860G)
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generate_g1a(TARGET myaddin OUTPUT "MyAddin.g1a"
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NAME "MyAddin" ICON assets-fx/icon.png)
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generate_g1a(TARGET myaddin OUTPUT "MystNB.g1a"
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NAME "MystNB" ICON assets-fx/icon.png)
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elseif("${FXSDK_PLATFORM_LONG}" STREQUAL fxCG50)
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generate_g3a(TARGET myaddin OUTPUT "MyAddin.g3a"
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NAME "MyAddin" ICONS assets-cg/icon-uns.png assets-cg/icon-sel.png)
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generate_g3a(TARGET myaddin OUTPUT "MystNB.g3a"
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NAME "MystNB" ICONS assets-cg/icon-uns.png assets-cg/icon-sel.png)
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endif()
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@ -1,3 +1,16 @@
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example.png:
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levels.png:
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type: bopti-image
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name: img_example
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name: img_levels
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title.png:
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type: bopti-image
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name: img_title
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font_mystere.png:
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type: font
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name: font_mystere
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charset: print
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grid.size: 5x7
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grid.padding: 1
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proportional: true
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25
src/main.c
25
src/main.c
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@ -3,8 +3,31 @@
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int main(void)
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{
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extern bopti_image_t img_title;
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extern bopti_image_t img_levels;
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extern font_t font_mystere;
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dfont(&font_mystere);
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dclear(C_WHITE);
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dtext(1, 1, C_BLACK, "Sample fxSDK add-in.");
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dimage(0, 2, &img_title);
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for(int i = 1; i <= 8; i++)
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{
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int x = 20 + 11*(i-1);
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int y = 36;
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if(i != 8)
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{
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dsubimage(x, y, &img_levels, 0,0,10,10, DIMAGE_NONE);
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dprint(x+3, y+2, C_BLACK, "%d", i);
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}
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else
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{
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dsubimage(x, y, &img_levels, 11,0,10,10, DIMAGE_NONE);
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}
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}
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dupdate();
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getkey();
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