2021-06-18 11:48:50 +02:00
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#include "game.hpp"
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2023-01-01 21:32:11 +01:00
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extern Map map_exemple;
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extern Map map_moulin;
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2021-06-18 11:48:50 +02:00
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//-----------------------------------------------------------------------------
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// GAME
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//-----------------------------------------------------------------------------
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Game::Game()
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{
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time_game = 0;
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}
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//-----------------------------------------------------------------------------
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// NEW_GAME
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//-----------------------------------------------------------------------------
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void Game::new_game()
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{
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// pour exemple
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2023-01-08 11:32:40 +01:00
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map = &map_exemple;
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2023-01-02 14:53:30 +01:00
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player.teleport(160,0,player.height,180,10);
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2021-06-18 11:48:50 +02:00
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}
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