#include "conf.h" #include "lzy.h" static void draw_num(int i, int x, int y) { LZY_DrawTile(35 + i % 2 + (i / 2) * TILESET_W, x, y); } void overlay_draw(int x, int y, int id, int life) { LZY_DrawTileEx(id == -1 ? 243 : 191 + id * 4, x, y, 4, 2); if (life > 100) draw_num(life / 100 , x + 12, y + 12); if (life > 10) draw_num((life % 100 / 10), x + 30, y + 12); draw_num(life % 10, x + 48, y + 12); LZY_DrawTile(60, x + 62 , y + 12); }