PCBrawl/res/level3.lua

104 lines
2.9 KiB
Lua

return {
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luaversion = "5.1",
tiledversion = "1.8.4",
orientation = "orthogonal",
renderorder = "right-down",
width = 17,
height = 10,
tilewidth = 24,
tileheight = 24,
nextlayerid = 4,
nextobjectid = 1,
backgroundcolor = { 255, 255, 255 },
properties = {},
tilesets = {
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firstgid = 1,
tilewidth = 24,
tileheight = 24,
spacing = 0,
margin = 0,
columns = 23,
image = "tset.png",
imagewidth = 552,
imageheight = 360,
objectalignment = "unspecified",
tileoffset = {
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y = 0
},
grid = {
orientation = "orthogonal",
width = 24,
height = 24
},
properties = {},
wangsets = {},
tilecount = 345,
tiles = {}
}
},
layers = {
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y = 0,
width = 17,
height = 10,
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name = "Tile Layer 2",
visible = true,
opacity = 1,
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offsety = 0,
parallaxx = 1,
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opacity = 1,
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