59 lines
1.1 KiB
C
59 lines
1.1 KiB
C
#define LZY_IMPLEMENTATION
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#define LZY_GINT_TILESET bimg_tset
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#define LZY_GINT_FONT bimg_font
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#define LZY_CHR_WIDTH 16
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#define LZY_CHR_HEIGHT 16
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#define LZY_FIRST_CHR ' '
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#include "lzy.h"
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static const int speed = 4;
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int main(int argc, const char **argv) {
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int x = 0;
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int y = 0;
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if (LZY_Init(argc, argv, "lzy example", 30, "res/tset.png",
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"res/font.png")) {
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LZY_Log(LZY_GetError());
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LZY_Quit();
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return 1;
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}
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LZY_Log("initialisation was a success!");
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while (!LZY_ShouldQuit()) {
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/* update */
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LZY_CycleEvents();
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/* move player */
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if (LZY_KeyDown(LZYK_LEFT))
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x -= speed;
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if (LZY_KeyDown(LZYK_RIGHT))
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x += speed;
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if (LZY_KeyDown(LZYK_UP))
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y -= speed;
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if (LZY_KeyDown(LZYK_DOWN))
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y += speed;
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/* draw */
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LZY_DrawBegin();
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{
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/* clear screen */
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LZY_DrawSetColor(0, 0, 0);
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LZY_DrawClear();
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/* draw yellow line between player and topleft corner */
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LZY_DrawSetColor(255, 255, 0);
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LZY_DrawLine(x, y, 0, 0);
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/* draw player */
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LZY_DrawTile(1, x, y);
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}
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LZY_DrawEnd();
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}
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LZY_Log("cya");
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LZY_Quit();
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return 0;
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}
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